Author : winged doom


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dreigrasheir's Avatar
Old (#1)
based on concept by iDNAR

5,000 triangles, 1 512x512 texture.

Modeled in Maya, Painted in Photoshop.



Offline , vertex, 26 Posts, Join Date Oct 2007, Location Buffalo, NY, USA  
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Mark Dygert's Avatar
Old (#2)
I like it. It looks good, very RPG-ish.

Crits:
- The textures need work. The flesh and the leather are both reading like naked human flesh. Which is good for the arms, bad for the leather. Darken the leather up and give it some leathery texture overlays to bring out look of leather and really sell it as such.
- Her nose is kind of a round bulb that lacks nostirls on the side. Also pretty RPG/Anime women don't have noses or if they are there, its a tiny point.
- The teeth are too white, don't forget the teeth sit inside the mouth which keeps light from reaching the teeth. Also very rarely is tooth color 100% pure white. Even putting a tiny bit of color in there will help.
- She has one tooth instead of teeth. You should paint subtle separations between the teeth, you don't need to go from top to bottom with a solid black line, just little indents at the top and bottom will help.
(AKA Vig) Portfolio | Lab | Brawl | Decker |
Offline , Polycount.com Editor, 13,921 Posts, Join Date Oct 2004, Location Seattle, Wa Send a message via MSN to Mark Dygert  
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dreigrasheir's Avatar
Old (#3)
glad she comes across that way... i get the idea thats what the artist intended, and RPG's are my favorite genre.

ahh, whoops. i knew i forgot to paint something. thanks! I used to have more texture on the leather, but then i went from a 1024 to a 512 texture. i guess i should revisit that part.

that nose has been giving me trouble from day 1 :P I'll fidget with it some more.

thanks, very helpful!
Offline , vertex, 26 Posts, Join Date Oct 2007, Location Buffalo, NY, USA  
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Xaltar's Avatar
Old (#4)
Commented on this over at CGsociety, Vig pretty much nailed it down though. My advice would be to focus on one area at a time with regards to detail then work in some color variations on the whole thing once the details are worked out.
Offline , dedicated polycounter, 1,416 Posts, Join Date May 2006, Location Asylum  
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Jackablade's Avatar
Old (#5)
The jacket seems to be missing a little triangular piece of fabric between the collar and the folded back bit. It looks a bit peculiar with out it.

Sorry, that was a terrible description. If need be I'll do a quick paintover tomorrow morning to show you what I'm on about.
Tipping cows in fields Elysian.

Portfolio: www.jackablade.com
Offline , insane polycounter, 5,646 Posts, Join Date Oct 2004, Location Melbourne, Australia  
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