Author : disting


Reply
Reply
 
Thread Tools Display Modes
Snowfly's Avatar
Old (#1)
So I want to view my color, normal, and specular in the viewport. The viewport's set to DX9, and I've gotten this far in the render tree...

DX Texture > DX Shade > DX Draw > Phong Realtime

I only know how to set up the color map. What about normals and spec? (I am reading the manual, yes. But XSI's gone all crashy on me, so I must be doing something wrong.)

Thanks in advance!
Offline , dedicated polycounter, 1,874 Posts, Join Date Oct 2004, Location Singapore Send a message via MSN to Snowfly Send a message via Skype™ to Snowfly  
   Reply With Quote

Keg's Avatar
Old (#2)
under the netview (alt-5 shortcut) click on the xsi logo to go to the the local net view. from there click on add-ons and directx. find the material preset in there (not hard) and drag it onto your model.

load up the render tree (7) to change the textures.
Android Model Viewer: Polyviewer Website | Polyviewer Thread
Offline , dedicated polycounter, 1,396 Posts, Join Date Jul 2005, Location Vancouver, BC  
   Reply With Quote

Snowfly's Avatar
Old (#3)
Okay thanks man, got it to work, but it looks as if some verts have unwelded themselves. Lambert_Bump_Textured looks fine, but it hasn't got a specular. I'll try attaching that pass on my own. Phong_Bump_Textured_SpecularMap makes everything come out milky.

Think I'll use XNormal for now, it's the only realtime previewer that hasn't let me down so far.
Offline , dedicated polycounter, 1,874 Posts, Join Date Oct 2004, Location Singapore Send a message via MSN to Snowfly Send a message via Skype™ to Snowfly  
   Reply With Quote

Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Copyright 1998-2012 A. Risch