Author : afisher


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Trifunovic Stefan's Avatar
Old (#1)
Helo to all polycounters !
I am creating model which will be in my platform game project.It's a duck and I'm going to create more animal like models. Here is sketch of the model


and here are some screenshots from 3ds max



Give me same advice on this character, what should i change or add.What another animal model should I create ? Also I need same help with texturing and I hope there will be someone who will help me...

Trifke_BD [img]/images/graemlins/smile.gif[/img]
Offline , null, 12 Posts, Join Date Jan 2007,  
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Trifunovic Stefan's Avatar
Old (#2)
Here is the finished model.



I'm going to do the texture...
Is anybody out there ?
Post some reply ?

Trifke_BD [img]/images/graemlins/smile.gif[/img]
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Por@szek's Avatar
Old (#3)
Looks cool so far, Give us some textures [img]/images/graemlins/smile.gif[/img]
WTH he have on his head in the front? Bunny ears or penis?
Offline , spline, 218 Posts, Join Date May 2005,  
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Joao Sapiro's Avatar
Old (#4)
those shoulders will deform a bit weird i think, but cool to see this style, i dig !
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frettchen's Avatar
Old (#5)
Yeah I have to agree that the shoulders are going to be a bit weird when it's animated

Also I can't really make out the knee joint part of the leg where it will bend, is it going to be at the point the trousers stop? Can't really tell if there is enough geom there for a clean deform

Style of the model looks really nice though, and can have lots of character added in the animation [img]/images/graemlins/smile.gif[/img]
Offline , line, 96 Posts, Join Date Dec 2006,  
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Trifunovic Stefan's Avatar
Old (#6)
It's hair Por@szek, you'll see. Here are some screens and texture.



It's not finished yet but I'll do my best to create beter textures becouse this is my first model with texture...
So I think you won't be to hard on me ! [img]/images/graemlins/smile.gif[/img]
More to come...

Trifke_BD [img]/images/graemlins/smile.gif[/img]
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Maddness's Avatar
Old (#7)
reminds me of howard the duck. i like the style. i'm not much of a character modeler so i can't comment on the edge flow and what have you, but i like the base color for your textures, can't wait to see you add details in like feathers and stuff.
Offline , spline, 219 Posts, Join Date May 2007, Location Florida  
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Trifunovic Stefan's Avatar
Old (#8)
Thanks Johny and frettchen about the deforming problems.
I'll see what I can do !
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