Author : winged doom


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tpe's Avatar
Old (#1)
You know like Rambo IV, the poor guy in the jeep brutally blown to small bits by that 50 cal LMG?

Personally I would love to play games where you can just go wild, if you are going to kill bad guys you may as well do it in style, and would like to take the Idea a little further, just hypothetically.

But how would you get so much violence allowed the censors (or even the publishers for that matter)? Would you need to do something to take the edge off (green blood etc)? And if you did or could would it be a responcible action to make one with extreem gore?

How would you technically make the gore? Swap meshes in and out for the damage? Alphas over normal maps are heavy, and making the resources for many possible damage locations would take a lot of work.

How about ripping that esophagus out and the whole trachia goes with it? It might not be too hard to do, what about slitting the stomach open and having intestines drag after the character? It sounds like a soft body dynamics nightmare, are there any equally grotesque types of damage you could do to a character that aren't so hard performance and work wise?

Tim
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Joseph Silverman's Avatar
Old (#2)
Soldier of fortune is pretty well known for doing most of that. Some modern games (darkwatch, or whatever, comes to mind) would swap models when the creatures switched to ragdoll for some things.
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Jay Evans's Avatar
Old (#3)
I found SOF2 at least at the time could be pretty shockingly gory. I also realized skulls being taken appart chunk by chunk didn't really add anything to my gameplay experience.

But ya, strictly tecnically speaking.. Gore is hard.
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ElysiumGX's Avatar
Old (#4)
seeing little green aliens go splat is fun.

no thanks to seeing the insides of humans. there are crazy people in the world, ya know.
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IronHawk's Avatar
Old (#5)
For a cheap and fun bloody romp check out Alien Shooter. Blow aliens to bits with a great array of weapons. Turn on the RED blood for more gore.

Alien Shooter

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Spoon_of_death's Avatar
Old (#6)
God of war II has some pretty cool and gorey violence :P
If youre more into 'realism' i'd suggest Postal 2, piss in gary colemans face hehe
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Mongrelman's Avatar
Old (#7)
The problem with having stuff like that is that after the first 20 or so guys you kill, you tend to stop noticing it. I think FEAR did the gore well, as most of the time when you killed someone, they went "Oww" and fell over. Occasionally a limb would fly off, or their head would part ways with their neck and you could play football with it. When such gore is less commonplace, you take more notice when it does happen and it has a greater effect.

IMO.
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Penzer's Avatar
Old (#8)
Anyone remember the Bloody Mess perk in fallout 1 & 2? It basically made all the deaths way more gruesome. Pistol kill = exploded torso. Dead Rising has good deaths too, sledge hammer and samurai sword are good.
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Joseph Silverman's Avatar
Old (#9)
[ QUOTE ]
I think FEAR did the gore well, as most of the time when you killed someone, they went "Oww" and fell over.

[/ QUOTE ]

Yeah, Cold Winter for the PS2 handled it very much like that. It was a rather violent game, but instead of the soldier of fortune/turok 'HEY, YOU! YEAH, SEE ME? I'M DYING. I DON'T HAVE ANY *ARMS*' method they kept everything very low key. Dismemberment and everything was never really a focus, and managed to contribute to the game's style in a constructive way.
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Davision3D's Avatar
Old (#10)
Gears of War is hardcore in violent. They modeled detailed cut pieces of the characters, you can see the bowels and stuff like that, very disgusting!
Of course the blood is very stylized but that makes it even more fun killing enemies with the chainsaw.
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HonkyPunch's Avatar
Old (#11)
I think it should be like jedi academy, really...
not to often they would gib, but when they did it was suprising
you know, make it pretty real, but not easy to get
You're gonna carry that weight.
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Toomas's Avatar
Old (#12)
[ QUOTE ]
Anyone remember the Bloody Mess perk in fallout 1 & 2? It basically made all the deaths way more gruesome. Pistol kill = exploded torso.

[/ QUOTE ]

Bloody mess soo owns, it even works melee, yay for kicking people in half [img]/images/graemlins/laugh.gif[/img]
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Uly's Avatar
Old (#13)
Heretic II, Syndicate Wars, and Diablo were early gory favourites of mine. : ) So many gibs, so much fun.
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conte's Avatar
Old (#14)
womanhunt
rayman XD

oh, and crimsonland
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Mongrelman's Avatar
Old (#15)
I think Crime Wave was the first gory game I played. You had your machine gun that got some blood spurts (or so I remember, it was about 17 years ago or something) but could also fire a rocket. This was greeted with the response of the recipient flying into many pieces across the screen, on fire.
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ebagg's Avatar
Old (#16)
FEAR was awesome, they did the gore perfectly in that game.
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CheapAlert's Avatar
Old (#17)
That's nothing. Here's something.
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spacemonkey's Avatar
Old (#18)
splatter house! oh yeah and death wish 3 the video game... I mean you can kill old ladies and shoot people with a bazooka and they turn to a pile of bloody mush [img]/images/graemlins/laugh.gif[/img]
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Jackablade's Avatar
Old (#19)
This is kind of the antithesis of John Warner's thread.

As far as ridiculously over the top gore goes, few games have done it quite as stylishly as Rise of the Triad. Hit someone with a heavy weapon and you get an eyeball sliding down the camera, gibs oozing down the walls and if you're quick with the pause button, you might even see a severed hand flipping you off as it whizzes by.
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Neo_God's Avatar
Old (#20)
TPE, you and me my friend, we're on the same page, haha. It's all really a taste thing. I myself am a gorehound, I don't find it needed to enjoy a game, but when it's there I tend to enjoy it a little too much.

Blood Rayne, you could shoot people's faces off, slice them apart every which way. Cut off their hands and watch them run around screaming and looking at their newly acquired stumps. I didn't play the second one so I don't know if they carried over the amount of gore to it.

I recall the Suffering to be a pretty gruesome game as well.

Fear did have some nice stuff. Shoot a fire extinguisher next to a guy, and once the white cloud settles you see a limb or two laying about.

Another one is an oldy but goldy, Crusader: No Remorse. There was this sweet gun that when you shot someone with it, it pretty much evaporated all the skin off your enemy.

Rune is also another good one, there is a certain satisfaction you get when you kill someone with their own severed arm.
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MightyPea's Avatar
Old (#21)
yay eternal champions!
As far as gore goes, i like it the most in over-the-top stuff like Troma, and i wouldn't mind seeing it in a modern game. On the other hand, i don't have much of a desire to see realistic war games get more realistic.
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hawken's Avatar
Old (#22)
I do the chainsaw in Gears before going to meetings with difficult clients.

I was hoping the new Zelda would allow you to chop things up. No such luck. Not asking for real gore but something like what Matt Groening does in the simpsons or futurama
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indian_boy's Avatar
Old (#23)
Shadow of Rome was fun in this aspect... never know when that scimitar was gonna cut something off!
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Frank's Avatar
Old (#24)
[ QUOTE ]
That's nothing. Here's something.

[/ QUOTE ]
On another note, it's interesting that all of the female characters' Cinekills involve bondage.

Frank the Avenger
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Mongrelman's Avatar
Old (#25)
[ QUOTE ]
Another one is an oldy but goldy, Crusader: No Remorse. There was this sweet gun that when you shot someone with it, it pretty much evaporated all the skin off your enemy.

[/ QUOTE ]

The microwave gun [img]/images/graemlins/smile.gif[/img]

That should be brought back in a new game.
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