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created #34 - Rook - Oglemeanimations
on 04-26-2007 12:51 PM
Taking the environmental route with this one..concepts later.
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, polycounter,
826 Posts,
Join Date May 2006,
Location Baltimore, MD
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created Re: #34 - Rook - Oglemeanimations
on 04-27-2007 10:12 AM
Okay, quick concept, more for mood than anything..will scan in some skteches more specific to the shape of the rook later. Going for a Mordor, charred earth kinda thing.

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, polycounter,
826 Posts,
Join Date May 2006,
Location Baltimore, MD
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created Re: #34 - Rook - Oglemeanimations
on 05-01-2007 12:12 PM
Sketched out a couple of ideas, think I'm leaning towards the bottom one or a variation. 
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, polycounter,
826 Posts,
Join Date May 2006,
Location Baltimore, MD
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created Re: #34 - Rook - Oglemeanimations
on 05-01-2007 04:33 PM
Nice start, I like the shapes on this, should be cool to give it a nice huge sense of scale [img]/images/graemlins/smile.gif[/img]
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, MoP,
11,603 Posts,
Join Date Oct 2004,
Location London, UK
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created Re: #34 - Rook - Oglemeanimations
on 05-01-2007 10:33 PM
Thanks, MoP, should be getting to some modeling tomorrow, def want it to feel gianormous.
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, polycounter,
826 Posts,
Join Date May 2006,
Location Baltimore, MD
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created Re: #34 - Rook - Oglemeanimations
on 05-05-2007 03:10 PM
How is the modeling coming along? I like the mountainside looking concept might be hard to make it work as a chess peice though.
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, dedicated polycounter,
1,662 Posts,
Join Date Sep 2006,
Location Kirkland, WA
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created Re: #34 - Rook - Oglemeanimations
on 05-05-2007 11:36 PM
I've been sick (excuses,excuses), I just started the basic model, I'm only up to 600 tris, so plenty of room to develop things. IronHawk:: I'll probably do the rock formations around the rook in some sort of presentation pedestal.

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, polycounter,
826 Posts,
Join Date May 2006,
Location Baltimore, MD
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created Re: #34 - Rook - Oglemeanimations
on 05-09-2007 11:06 AM
A little more progress, started working on a statue of a Rook (the bird)in mudbox, and baked some normals, they still need some tweaking. I'm only up to 924 tris, base not included, not sure if I want to add rock formations and such to the base.

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, polycounter,
826 Posts,
Join Date May 2006,
Location Baltimore, MD
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created Re: #34 - Rook - Oglemeanimations
on 05-12-2007 11:48 AM
That drawing you did looks a lot like oblivion in TES4
You're gonna carry that weight.
Steam:HonkyPunch
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, card carrying polycounter,
2,491 Posts,
Join Date Nov 2004,
Location Anywhere
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created Re: #34 - Rook - Oglemeanimations
on 05-14-2007 06:54 PM
@Jimmies:: Unfortunately haven't gotten to play that, but I'm hopin' it's a compliment...don't wanna look like I'm ripping anyone off.
Little more progress, started playing with some materials, putting on temporary textures helps me visualize things better sometimes. I'm in the middle of UVing and still working out more details. Had a lotta fun with CrazyBump, that program rules. Please ignore the ugliness of the gradient insides of the windows. [img]/images/graemlins/blush.gif[/img]

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, polycounter,
826 Posts,
Join Date May 2006,
Location Baltimore, MD
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created Re: #34 - Rook - Oglemeanimations
on 05-14-2007 08:46 PM
Naw, i'm just saying the black stones and overall fiery doomy look you had going reminded me.
And it's a good thing
You're gonna carry that weight.
Steam:HonkyPunch
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, card carrying polycounter,
2,491 Posts,
Join Date Nov 2004,
Location Anywhere
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created Re: #34 - Rook - Oglemeanimations
on 05-18-2007 10:46 AM
Little update, trying to finish this thing up.
Anyone know when the submission thread gets locked? I'd like to squeeze out ever last bit of time I have on this.

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, polycounter,
826 Posts,
Join Date May 2006,
Location Baltimore, MD
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created Re: #34 - Rook - Oglemeanimations
on 05-18-2007 12:31 PM
wow, that looks awesome!
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, triangle,
295 Posts,
Join Date Jun 2006,
Location Coral Springs, FL
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created Re: #34 - Rook - Oglemeanimations
on 05-18-2007 09:23 PM
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, polycounter,
826 Posts,
Join Date May 2006,
Location Baltimore, MD
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created Re: #34 - Rook - Oglemeanimations
on 05-20-2007 10:19 AM
ooh shiny
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, triangle,
492 Posts,
Join Date Apr 2006,
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