created Re: shiny texture questions
on 03-15-2007 01:25 AM
hmmm...it sounds like it should make sense, but what its not working...I am assuming its like using a alpha channel with occupancy tga file...is there a tut or maybe you could just show me what the map should look like.
"...and there better not be any damn sprinkles! For every sprinkle I find, I shall KILL you!" ~stewie griffin
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