Comps really heating up.
Here's some work i been doin' for the war.
Alot of the concepting has been done in a notebook. (should get a scanner, [img]/images/graemlins/frown.gif[/img] )So i got some of the stuff laying around to give you all some insight into my concept.
I'm making a jetpack wearing gal with a flamethrower. The story goes that she scouts out enemies and rains fire on them from above, its business not personal.
So far I've modelled up a chest piece in silo, from some concepts i roughed out in mudbox. I'll probably model the armor in silo,( the subdivs and tools are great) face and fleshy bits in mudbox, and bring it into max for the final shabang. Doing some normal map test at the moment.
I'l try to be a more punctual with my posts. [img]/images/graemlins/frown.gif[/img]
Suggestions most welcome. [img]/images/graemlins/laugh.gif[/img]