Looking much better.
Most of my original crits still apply but you made some good changes. It would be hard to work in most of my crits without starting from near scratch, I think its wise to call this one done.
I have one last round of crits about the hair and then I'm done. The hair line is too sharp it needs to transition from skin to hair more smoothly. Check out the hair line here
. For do a search for "UpDo". See how the skin is softly blended out as the strands of hair grow more dense.
The overall volume of hair is also still pretty large and closer to an afro shape, than straight hair that has been pulled back.
Her ear is too big, too low and the angle is slightly off. A persons ear should never hide their jaw line especially pretty people.
Here are the changes to the head I would make:
Smaller better positioned ear.
Stronger jawline under the ear.
Better hair blending.
Swizzle sticks optional, but it would be a nice touch to have tiny sheathed throwing daggers holding the bun in. On the hilt could be little skulls =)
Tip for blending hair: Use a small smudge brush and pull parts of the flesh color into the hair.
I like what you have going here and its closer to what an actual real world weekend biker would look like hehe. However in the world of games realism sometimes needs to take a back seat for sex appeal and I think most would agree biker chicks need to be hot. Even when most are fat old hags with saggy jugs that think they are hotter than they actually are. I mean no offense to any actual biker chicks or the model, but take a look around any state fair and you'll find 20 nasty biker chicks before you find 1 hot one =P