Re: Normal maped Barbarian
on 12-19-2006 03:16 PM
Nice work so far Arkus, good to see you responding so well to the critiques too, not a lot of people are able to do that!
I think it's a great idea to start a new model with a new design and put what you've learned from making this one into practise - I'm sure you'll find it's faster and easier to make the next one, and it'll come out looking better [img]/images/graemlins/smile.gif[/img]
For the hair on this guy it looks like you need to put more time into the opacity map, at the moment the polygons are still too obvious, in future you should probably paint more transparency into it so the square shapes aren't so obvious.
For the cartoony eyes, all you need to do is darken the whites, and fake some spherical shading around them - the eyeballs should get more shadow from the upper eyelid.
Keep it up, can't wait to see your next model! [img]/images/graemlins/smile.gif[/img]