created Re: Is there a way to import ase files
on 12-12-2006 07:27 PM
Thanks guys. It's not really a big deal I just wondered why Max never got a stand alone format that could hold animation and all the scene info. 3ds just blows. Sometimes it unwelds all the verts on my models and screws up the smoothing groups. I thought ase was kind of that except they never had an importer straight out of the box. The asc plugin works fine and it's actually for version 6 and works fine in 8. Just one of those plugins that just work. [img]/images/graemlins/smile.gif[/img] The reason I was interested in ase was because it's supposed to export brushes out of GTKRadiant with only visible faces. Obj exports all the faces. The other reason I was thinking about ase was to export to older versions of Max, since .max isn't backward compatible. I should add that to your thread Per. [img]/images/graemlins/wink.gif[/img] Thanks for the reply.
Alex
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