3dsmax viewport light limitation
on 11-21-2006 06:37 AM
max opengl/d3d renderer in combination with most 3d-cards only support 8 lights in the max viewport, all further created lights wont affect the scene. you have to render the scene to see them.
so as faar as i know there are some "solutions" and workarounds
1. use software renderer ..
- bad because i cant switch to software .. (driver limitation or whatever)
2. use the orderlight script
- works up to max 6.. aaaaaaaaaaand yes i use max 7 .. huray..
so the best solution i found out is to group all lights in the scene i´m happy with exept 7 new ones i want to setup.. than move the group and hit undo .. so the 7 ungrouped are now active..
bit stupid and wired workaround but the best i know atm..
does anyone knows if theres some lightorder script for max 7
or a better solution?