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created Challenge #30 - SF Redesign - low odor - Zangief
on 09-28-2006 08:51 PM
Concept to come soon
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, card carrying polycounter,
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created Re: Challenge #30 - SF Redesign - low odor - Zangief
on 10-02-2006 07:01 PM

loose concept...bearskin cape should be a unique challange...not sure if I'll keep it..anyway on to the 3d bits
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, card carrying polycounter,
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created Re: Challenge #30 - SF Redesign - low odor - Zangi
on 10-03-2006 02:14 AM
Hmm I like the direction your going in I definatley see some potential there, good luck [img]/images/graemlins/smile.gif[/img]
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, polycounter,
989 Posts,
Join Date May 2006,
Location .nz
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created Re: Challenge #30 - SF Redesign - low odor - Zangi
on 10-03-2006 06:07 PM
Thanks Asmuel....
A quick sculpting base for the upper body

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, card carrying polycounter,
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created Re: Challenge #30 - SF Redesign - low odor - Zangi
on 10-06-2006 05:32 PM
Catch, here are some characters in a similar style, maybe some use to you. Would look cool with bearskin boots and skirt maybe.
http://www.3demonic.com/template%20Jaguar_God.htm
http://modelcitizen.fotopic.net/p31304129.html
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, polycounter,
989 Posts,
Join Date May 2006,
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created Re: Challenge #30 - SF Redesign - low odor - Zangi
on 10-06-2006 09:09 PM
A little bit of progress..anatomy is still very wip..just blocking out forms ...or blobing out...more to come
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, card carrying polycounter,
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created Re: Challenge #30 - SF Redesign - low odor - Zangi
on 10-07-2006 01:30 AM
Looking good, maybe make the head even smaller, like it is in the concept.
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, polycounter,
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created Re: Challenge #30 - SF Redesign - low odor - Zangi
on 10-10-2006 07:15 PM
Thanks Jaco.....another small update

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, card carrying polycounter,
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created Re: Challenge #30 - SF Redesign - low odor - Zangi
on 10-12-2006 02:31 PM
some Heady goodness
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, card carrying polycounter,
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created Re: Challenge #30 - SF Redesign - low odor - Zangi
on 10-12-2006 05:17 PM
Hey man
Doesnt look bad, the head definatley need some tweaking though. Zangeif usually has a big manly jaw and a small forehead, but at the moment it looks like he is the oppisite, big forehead small jaw in the profile view.
Also his eyes need to be pulled back along with his eyebrows. The corner of his jaw is also not as sharp of an angle as normal.
Here is a quick paintover of what I am talking about
Hope that helps
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, polycounter,
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created Re: Challenge #30 - SF Redesign - low odor - Zangi
on 10-12-2006 07:37 PM
yeah the eyes looked funky as hell..reworked it a bit..thanks forthe crits..appreciated

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, card carrying polycounter,
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created Re: Challenge #30 - SF Redesign - low odor - Zangi
on 10-12-2006 08:14 PM
I'm loving the concept and the eyes are definately looking a lot better from the initial sculpt.
I really like the face from the concept and its lacking the same style in the 3D form.
Here's a quick paintover.
-caseyjones
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, veteran polycounter,
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created Re: Challenge #30 - SF Redesign - low odor - Zangi
on 10-12-2006 09:56 PM
Good paintover caseyjones, and good work low odor, looks much better. Definatley needs sunken cheeks like casey drew imo.
Also he needs to look angry, Zangief always looks angry, I think once you make his brow area all frowny it will look a whole lot more like zangief, looks almost happy at the moment.
keep goin man your doin good [img]/images/graemlins/smile.gif[/img]
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, polycounter,
989 Posts,
Join Date May 2006,
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