Thanks for the comments everyone! I think I'll call her finished for now, though. I already put her in the layout of my emergency portfolio: http://www.wayuki.nl/portfolio/
I'd rather fix up the other textures first and make some new stuff as well. It's rather barebones (read: crappy) ATM. It's also a very weird mix of artwork, but I'm applying at anything vaguely art related.
@Toomas: I don't think the knees are too low, it's just the perspective view throwing things off a bit. Here's an orthographic view:
As for the boobs, I blame it on comics. [img]/images/graemlins/laugh.gif[/img]
@Ruz: Yes, the idea is that the pants attach to her belt in some way. The deep reddish parts are almost completely covered by her hair, which is also reddish... I think it works like this.
@Sectaurs: The eyes are actually an eye's width apart, they're just very large. I think bringing them closer would look strange. I do think her one eye is slightly shifted to the right, but so are the other features on that side. Hey, who's perfectly symmetrical, anyway? [img]/images/graemlins/crazy.gif[/img]
@snemmy: I did try to move the badge elsewhere, but then the placement is just ugly. I think the only way around it would have been to actually model it on.
@Spacey: The model is about 7 heads tall... not exactly heroic, but it's within the ranges of normal. Also, according to a plastic surgeon, the hips line up with the side of the breasts, ideally, though they can be as wide as the shoulders. So again, I think the hips are within the ranges of normal.
@CheapAlert: I agree about the hair, but I couldn't get it any better with the mirroring there.
@tremulant: Thanks man. On a side note though... I'm a dudette, LOL.