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created Decided: Maya IS superior
on 07-17-2006 03:24 PM
I had my doubts until I got this error message. I am now a true believer in Maya's obvious superiority to all other 3d modeling packages:

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, dedicated polycounter,
1,862 Posts,
Join Date Oct 2004,
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created Re: Decided: Maya IS superior
on 07-17-2006 03:51 PM
HAHA!!!! Awesome.
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created Re: Decided: Maya IS superior
on 07-17-2006 03:58 PM
AHAHAH !! PRICELESS MAYA TAK.. ( dies )
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, veteran polycounter,
3,573 Posts,
Join Date May 2005,
Location Portugal
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created Re: Decided: Maya IS superior
on 07-17-2006 04:33 PM
I'm impressed. I may as well uninstall max, it never has that error.
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, veteran polycounter,
4,172 Posts,
Join Date Mar 2006,
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created Re: Decided: Maya IS superior
on 07-17-2006 04:53 PM
lol, brilliant
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, MoP,
11,603 Posts,
Join Date Oct 2004,
Location London, UK
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created Re: Decided: Maya IS superior
on 07-17-2006 04:54 PM
Damnit, it took me long enough to get used to max, looks like im gonna have to start all over with Maya.
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, polycounter,
1,209 Posts,
Join Date Jun 2005,
Location Quebie, Canada
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created Re: Decided: Maya IS superior
on 07-18-2006 02:56 AM
I think Windows loved throwing errors like that in the 9x versions.
No deity could fill any of our requirements if handicapped with existence. -Ambrose Bierce, The Devil's Dictionary
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, veteran polycounter,
4,550 Posts,
Join Date Oct 2004,
Location Peine, Niedersachsen, Germany, Europe, Sol 3, Milky Way
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created Re: Decided: Maya IS superior
on 07-18-2006 03:10 AM
That's funny [img]/images/graemlins/smile.gif[/img] I don't know the specifics of what's happening there, but from a programming point of view that sort of thing is more common than what you'd believe. The writer of the function decided to acknowledge successful execution, but the system picking up the return value treats anything other than null as an error statement.
I'm writing this because I love programmer freax and hate you shaggy lazy bastard artists.
Whenever I write a message, you can rely on hate being my prime motivation. WHOOP WHOOP
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created Re: Decided: Maya IS superior
on 07-19-2006 03:02 AM
'I'm writing this because I love programmer freax and hate you shaggy lazy bastard artists.'
ha ha, least we say hello in the corridor occasionally
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, veteran polycounter,
4,391 Posts,
Join Date Oct 2004,
Location Uk(London)
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created Re: Decided: Maya IS superior
on 07-19-2006 09:32 AM
Hey! I may be lazy but I wouldn't say I'm shaggy. Geesh!
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, dedicated polycounter,
1,862 Posts,
Join Date Oct 2004,
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created Re: Decided: Maya IS superior
on 07-19-2006 12:36 PM
... Writing error messages is fun [img]/images/graemlins/laugh.gif[/img]
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, card carrying polycounter,
2,125 Posts,
Join Date Oct 2004,
Location munich, germany
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created Re: Decided: Maya IS superior
on 07-19-2006 04:38 PM
wow, just wow
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, triangle,
332 Posts,
Join Date May 2006,
Location Vancouver
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created Re: Decided: Maya IS superior
on 07-19-2006 09:20 PM
A similar statement is very popular around the office because last year's pipeline would spit it out if it crashed. "Error success!" I have also seen "error unknown error."
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, card carrying polycounter,
2,029 Posts,
Join Date Oct 2004,
Location Vancouver Canada
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created Re: Decided: Maya IS superior
on 07-19-2006 10:33 PM
draw without greed
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created Re: Decided: Maya IS superior
on 07-20-2006 07:35 AM
My favourite:
"Error message dialogue has caused an error and will be closed by windows."
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, insane polycounter,
5,646 Posts,
Join Date Oct 2004,
Location Melbourne, Australia
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