ok while im doing my freelance stuff i want to get a personnel project going.
rahher than a new design, im gonna re-do an old one, that i think had alot of potential but lacked skillfull implementation (hopefully i can do a little better this time)
this is a tank i designed for an FPS style game, the tank rolls on wheel so it can be controlled like normal FPS.
i did this model about 2 years ago when i insisted on using watertight meshes [img]/images/graemlins/crazy.gif[/img], its therefore a wooping 25K tris gonna hope to halve that and add detail and beef. also my texturing skills were photoshop lazy then, now they are slightly less [img]/images/graemlins/laugh.gif[/img]