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created cinema 4d
on 04-27-2006 10:02 AM
worth it?
Lightwave and cinema 4d are the only programs on the mac that export to shockwave director
anyone with low poly modeling experience on these programs have any tips?
My apps: Dadako
UX / UI Designer - and yes my name is Hawken
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, insane polycounter,
5,069 Posts,
Join Date Jan 2005,
Location .jp
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created Re: cinema 4d
on 04-27-2006 10:18 AM
friend of mine is using it for our gamestuff (lowpoly), and coded his own UV Tools, as without bodypaint it doesnt come natively with such tools.
It looks "easier" to get into, but imo is not so well for gameart, lightwave has more of a trackrecord on dealing with games.
friend just says c4ds modules makes it cheaper, ie buy basic program and bodypaint... there is a demo for c4d (with all features, bodypaint...) just try it
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, dedicated polycounter,
1,346 Posts,
Join Date Nov 2004,
Location Germany
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created Re: cinema 4d
on 04-28-2006 06:44 AM
Ask in CGChat, there's a diehard user over there.
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, Polycount.com Editor,
6,665 Posts,
Join Date Oct 2004,
Location Boston USA
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created Re: cinema 4d
on 04-28-2006 08:51 AM
My mate Paul has been a massive fan for years - he owns a copy and swears it was worth every penny.
I've sent him a link to the thread, I dunno if he will bother registering just to post, but he might email me his thoughts.
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, veteran polycounter,
4,217 Posts,
Join Date Oct 2004,
Location Edinburgh, Scotland
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created Re: cinema 4d
on 04-28-2006 09:41 AM
He said it rocks.
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, veteran polycounter,
4,217 Posts,
Join Date Oct 2004,
Location Edinburgh, Scotland
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created Re: cinema 4d
on 04-28-2006 10:28 AM
Two years ago I visited a further education and we had to learn Cinema 4D before we went on and learn Maya. It was version 8.5 which can simulate Maya´s viewport controlls (ALt and Mouse Buttons). Quad modelling was a little bit difficult and it remembers me of Problems with Edit Poly in old 3Ds Max versions. But I guess with version 9 they solved this and now Cinema 4d has "real" Quadpoly Modelling methods too.
And yes, I would recommend to get Bodypaint with Cinema 4D.
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, spline,
106 Posts,
Join Date Oct 2004,
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created Re: cinema 4d
on 04-28-2006 10:40 AM
On the other side, if you are searching for a "cheap" way to export shockwave 3d data on a Mac you can try to use Carrara 5 by Evovia. Here is a link to the feature list:
http://www.eovia.com/products/carrar...l_features.asp
Try it and see if it can do what you need, a demo is available here:
http://www.eovia.com/resources/download.asp
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, spline,
106 Posts,
Join Date Oct 2004,
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created Re: cinema 4d
on 04-28-2006 12:00 PM
C4D SUCKS!!!!!!!!!!!! It is annoying as all hell to work in, especially model in. Its selection tools and poly tools are ass backwards retarded, I hate this program. I had to work in it for a year and a half, and when I quit my last job where i had to use it, I swore a blood oath to god never to ever touch that program again. Its just my opinion, but if C4D were a person, I would torture it to death very slowly over the course of 40 or 50 years.
I don't wanna cram pimpage...
Trying to again be an Environment Artist
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, triangle,
314 Posts,
Join Date Jan 2005,
Location South Carolina
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created Re: cinema 4d
on 04-28-2006 06:09 PM
[ QUOTE ]
but if C4D were a person, I would torture it to death very slowly over the course of 40 or 50 years
[/ QUOTE ]
sounds like you would want to marry C4D [img]/images/graemlins/wink.gif[/img]
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, polycounter,
1,220 Posts,
Join Date Nov 2004,
Location Germany
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created Re: cinema 4d
on 04-28-2006 06:24 PM
what is cinema 4d? Other than running on a mac what makes it special?
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, polycounter,
1,076 Posts,
Join Date Nov 2004,
Location away from polycount
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created Re: cinema 4d
on 04-29-2006 12:23 AM
It's a nice modelling/rendering package that is generally well liked.
I'm sure Paul won't mind me pimping his ri..c4d gallery.
http://www.stickywhippet.com/artwork/C4DGallery.htm
All C4D renders. The winged demon was built in Silo, the fairytale scene was C4D. I think the fairytale was built around the spring of 2004.
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, veteran polycounter,
4,217 Posts,
Join Date Oct 2004,
Location Edinburgh, Scotland
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created Re: cinema 4d
on 04-30-2006 11:55 AM
[ QUOTE ]
On the other side, if you are searching for a "cheap" way to export shockwave 3d data on a Mac you can try to use Carrara 5 by Evovia. Here is a link to the feature list:
http://www.eovia.com/products/carrar...l_features.asp
Try it and see if it can do what you need, a demo is available here:
http://www.eovia.com/resources/download.asp
[/ QUOTE ]
cheers for that I'll give that a shot! Seems to have a shit load of low poly modelling features actually. Which is exactly what I need.
shockwave should have made their own eh? modelling and uv mapping only, nothing fancy.
Weiser_Cain cinema 4d has been around since the days of lightwave and amigas. I guess it could even be older than max (but not 3d studio...?)
Many people (like me) have thrown it into the same bargin bucket as Vista, Bryce and Poser.
My apps: Dadako
UX / UI Designer - and yes my name is Hawken
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, insane polycounter,
5,069 Posts,
Join Date Jan 2005,
Location .jp
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created Re: cinema 4d
on 04-30-2006 12:12 PM
i think cinema4d is the successor or a spin-off to monzoom/reflections, an amiga package that dates back at least to the late eighties. in that case, it would overall be older than lightwave. [img]/images/graemlins/wink.gif[/img]
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, polycounter,
1,220 Posts,
Join Date Nov 2004,
Location Germany
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created Re: cinema 4d
on 06-08-2006 04:05 PM
[ QUOTE ]
I hate this program. I had to work in it for a year and a half, and when I quit my last job where i had to use it, I swore a blood oath to god never to ever touch that program again. Its just my opinion, but if C4D were a person, I would torture it to death very slowly over the course of 40 or 50 years.
[/ QUOTE ]
It's a little clunky at time yes, but you can bend it to your will [img]/images/graemlins/wink.gif[/img] I basically make it work like Maya and XSI and it's fantastic. Bodypaint it rather annoying to work with tho, I still do all my unwrapping with Maya (love the UV tools)
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, line,
91 Posts,
Join Date Feb 2006,
Location The Matrix
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created Re: cinema 4d
on 06-08-2006 08:11 PM
I thought Maya could export to Shockwave? It's in the included plug-in list (as of version 6). Not the cheap way out, though.
--Back in the saddle again.
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, triangle,
378 Posts,
Join Date Oct 2004,
Location Champaign, IL
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created Re: cinema 4d
on 06-09-2006 08:34 AM
Carrara I didnt realize was still around. I knew someone who swore to that program.
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, veteran polycounter,
4,600 Posts,
Join Date Oct 2004,
Location Seattle, WA
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created Re: cinema 4d
on 06-10-2006 03:24 PM
Of course the C4D is always a little bit in back of 3DS MAX and MAYA ( probably even LIGHTWAVE ),but I'm saying that CINEMA 4D is very cool 3D software.
I like work with.
modelling under CINEMA 4D 9 , uvw and texturing is done under BODY PAINT 2.
diZzyWalnut
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, polygon,
572 Posts,
Join Date Nov 2004,
Location France / Toulouse
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