Re: Polycount Challenges Idea
on 04-25-2006 04:00 PM
An engine that doesn't require much work, and is well supported for the community would be UT2k4. So that's a start. A simple mod, with a lack of programmers, would rely on existing game types, so no sports conversions. This community would best contribute custom content. The number of assets would need to be kept minimal for those with less freetime. perhaps 2-3 small maps, one new vehicle, 2 weapons, however many characters are possible, atleast 2 skins each, custom animations. i know there are artists here who can accomplish one or more different tasks. a number of tasks could be assigned to each person able to contribute, so the workload is even. and the best way for anything to succeed is, keep it simple and fun.