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Ozzmosis's Avatar
Old (#1)
Hello fellow polycounters !
Not sure if this is right section , probably it should be in 3D Art Showcase but whatever, so the main question is in the title - How do you sculpt fur/hair ? I've found some videos and few articles about it , and i kinda can create it by my own but there is still a struggle. So i'd like to know how are you creating hair/fur. Please share your ideas about it

later on i'll try to show some of my work on fur (i think it's necessary for improvement)
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KingKellogg's Avatar
Old (#2)
Which program do you use?
I'm new to this :|.
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Eric Chadwick's Avatar
Old (#3)
We have some tutorials and examples here.
http://wiki.polycount.com/wiki/HairTechnique

Take a look at the Pandicarius PDF for example.
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Ozzmosis's Avatar
Old (#4)
@KingKellogg

Zbrush, I should have mention that in the first place

@Eric Chadwick

Yeah thanks i saw that but it's not exactly what i meant. I've asked about sculpting techniques in programs like Mudbox or Zbrush. Sorry all of this probably confusing, i just can't explain good enough what i want
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erroldynamic's Avatar
Old (#5)
Maybe show an example of the type of fur you're wanting to create?
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Offline , polygon, 533 Posts, Join Date May 2005, Location Reno, NV  
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Ozzmosis's Avatar
Old (#6)
@erroldynamic

Something like this





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Eric Chadwick's Avatar
Old (#7)


If you search for "zbrush sculpt fur" you'll find more tuts.
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erroldynamic's Avatar
Old (#8)
For that style just focus on the bigger shapes (obviously). You could also sculpt a few different clumps and then save them as insert mesh brushes, then place and tweak them to desired result.
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