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madPXL's Avatar
Old (#6251)
Hello all !
Very long time without any post from me in this awesome thread...
So here is a new one, hope you will like it! (the texture will be on my website)


Last edited by madPXL; 04-23-2011 at 05:34 PM.. Reason: wire !
Offline , vertex, 46 Posts, Join Date Feb 2008, Location France  
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bbob's Avatar
Old (#6252)
hah, cool batman
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paradise.engineering's Avatar
Old (#6253)
yes, epic texture for batman
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LMP's Avatar
Old (#6254)
I thought batman was a drawing for a second.
"All of time and space; everywhere and anywhere; every star that ever was. Where do you want to start?"
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Rorkimaru's Avatar
Old (#6255)
Quote:
Originally Posted by madPXL View Post
Hello all !
How did you outline him? Normal mapped texture or render setting perhaps?
Offline , vertex, 44 Posts, Join Date Dec 2008,  
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D4V1DC's Avatar
Old (#6256)
Dude this came out so awesome when I saw It I was like holy shit batman!
Rorkimaru: could be the clone the mesh & flip faces trick? either way this is very nice and he should make more.
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felipefrango's Avatar
Old (#6257)
Dammit madPXL, that rules. Actually, your whole portfolio is awesome, I was just looking at it, I had a lot of yout stuff in my reference folder already but didn't know the author. It was like 'oh hey, that cool Bomberman model I saw the other day, oh that Mario model...oh shit Crocodingus I loved that game!'. Kudos.
Portfolio | Blog
Available for freelance work!
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nightFlarer's Avatar
Old (#6258)
Whoa, madPXL....Why you so good huh? Are you using flat colours and the shaded parts are from a toon renderer?
Edible Poly. Tastes better than Mesh.
Edible Poly - My Blog
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DEElekgolo's Avatar
Old (#6259)

Last edited by DEElekgolo; 04-24-2011 at 07:34 PM.. Reason: woops wrong pic
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Ozik's Avatar
Old (#6260)
2004 Maya model. This brings me back :p
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gilesruscoe's Avatar
Old (#6261)
wrong thread maybe? he doesnt look below 1k tris at all
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madPXL's Avatar
Old (#6262)
thanks all!

Yes, it's a flat texture with a toon renderer and 3 lamps to make the wanted effect.
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christermime's Avatar
Old (#6263)
Made a low poly version of my puppy for fun -


This thread is one of my biggest sources of inspiration - such appealing work with the limitations. thanks all
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sahil's Avatar
Old (#6264)
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D4V1DC's Avatar
Old (#6265)
Love the dog!
Almost reminds me of:
http://www.toontracker.com/familydog/familydog1.jpg but with color.
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christermime's Avatar
Old (#6266)
Quote:
Originally Posted by $!nz View Post
Love the dog!
Almost reminds me of:
http://www.toontracker.com/familydog/familydog1.jpg but with color.
Thanks, I think family dog forever skewed the way I look at them, haha. Definitely an inspiration.
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Oleg's Avatar
Old (#6267)


I was to lazyyy to update the Uv of the small robot so I moved on , but I did updated the texture. Still need to do lots of things. What I am trying now is to fix the right colors so the whole scene would look nice to the eye's.

Edit, this is not a level so far , I just placed the things that I made in randomness
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gilesruscoe's Avatar
Old (#6268)
Oleg: at the moment everything is looking very flat, try adding some contrast to your textures and help them pop out alot more. Also the foreground objects look like they dont belong on the background, i'd add some kind of matt painting or something instead to make it more interesting.

Sahil: try paintnig some extra details into your textures, at the moment it looks like your using photographs? you could get alot more detail into the same size texture map if you hand paint textures.

Christmime: Awesome dog, no crits ;)
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Giusepe's Avatar
Old (#6269)
Testing a cartoonish texture style.




150 polys each one
256x256 texture for the barrils and grass.
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paradise.engineering's Avatar
Old (#6270)
haha looks cool but the cover has narrow planks, i think you should make them wider
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Beazel's Avatar
Old (#6271)
Loving that puppy christermine. Would be awesome to see some wicked animations of him! Saliva alphas would work a treat I think.

Here is some uni work from a Handheld module. First one is Frankenstein's Monster and second is The Flash. For Frank I think the legs could probably have some more definition added from the side and some overall diffuse contrast.







Spin-around of The Flash - http://s1.postimage.org/5irl4kyod/Flash_Spin.gif

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butt_sahib's Avatar
Old (#6272)
Sick dog christermime
Show meh a wireframe, BITCH!
My blog
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ManxViking's Avatar
Old (#6273)
Unity fun times! http://www.manxvikingarts.com/Rick/WebPlayer.html

Chucked Rick into Unity a few days ago
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gilesruscoe's Avatar
Old (#6274)
Just spent about 10mins watching him rotate around while punching the air... fun times
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RiotForQuiet's Avatar
Old (#6275)
Hey Polycounters,

Long time lurker of this post, I am normally a high poly artist so I thought I would try my hand at this low poly stuff. So here is a peon character I made for an indie RTS project that is currently underway by PieBoy Studios made with the Unity engine. (http://www.pieboys.com)

Comments on how I can improve are appreciated!



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