Author : Nate Broach


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Bronco's Avatar
Old (#1)
Hey

Im having some probs animating someone stand up.

The centre pivot point(highest point in the heirachy) won't keyframe or animate.

It just seems to reset itself to an initial position when I try animateing it.

what am I doing wrong and how can I solve this prob?

John
soon to be looking for work.

http://www.hedgeart.net
Offline , polycounter, 819 Posts, Join Date Oct 2004, Location Oxfordshire,UK  
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Showster's Avatar
Old (#2)
Erm have you turned on autokey?, and selected bip01? Becareful not to select the yellow square box (thats the pelvis) around the centre blue piece (you need this bit).
Offline , triangle, 356 Posts, Join Date Oct 2004, Location United Kingdom Staffordshire Send a message via ICQ to Showster Send a message via AIM to Showster Send a message via MSN to Showster  
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Bronco's Avatar
Old (#3)
thanks for the quick reply showster.

Yes,autokey is turned on and im definatily selecting the centre point and not the pelvis itself.

Cheers

John
soon to be looking for work.

http://www.hedgeart.net
Offline , polycounter, 819 Posts, Join Date Oct 2004, Location Oxfordshire,UK  
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Cubik's Avatar
Old (#4)
Make sure that you aren't in figure mode, MAX 7 warns you that you can't animate in it but I'm not sure what version you are using.
FX Artist at DICE
"Glow can especially make your game look a lot better without spending much time on artwork"
Offline , polygon, 568 Posts, Join Date Feb 2005, Location Sweden  
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Bronco's Avatar
Old (#5)
nope,thats not it,just double checked,im using Max8 anyway so presumably that would have told me.

John
soon to be looking for work.

http://www.hedgeart.net
Offline , polycounter, 819 Posts, Join Date Oct 2004, Location Oxfordshire,UK  
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Bronco's Avatar
Old (#6)
okies just worked on another model and it seems to work fine on that one,so have gone back and double checked everything again and it all seems fine...I now seem to be able to animate it a very short distance,but not the dstance I need (the length of the leg)...it just won't move when i play the animation.

john
soon to be looking for work.

http://www.hedgeart.net
Offline , polycounter, 819 Posts, Join Date Oct 2004, Location Oxfordshire,UK  
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MoP's Avatar
Old (#7)
Wait, are you animating the Bip01 object, or just the Pelvis?
Offline , MoP, 11,603 Posts, Join Date Oct 2004, Location London, UK  
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Bronco's Avatar
Old (#8)
im definatily animating(or trying to) the Bip01 object,yes.

John
soon to be looking for work.

http://www.hedgeart.net
Offline , polycounter, 819 Posts, Join Date Oct 2004, Location Oxfordshire,UK  
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Eric Chadwick's Avatar
Old (#9)
Is Biped's "Body Vertical" track selected? (Track Selection rollout)
Offline , Polycount.com Editor, 6,682 Posts, Join Date Oct 2004, Location Boston USA  
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Bronco's Avatar
Old (#10)
cheers Eric. That seems to have solved the probs I was having.

John
soon to be looking for work.

http://www.hedgeart.net
Offline , polycounter, 819 Posts, Join Date Oct 2004, Location Oxfordshire,UK  
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Eric Chadwick's Avatar
Old (#11)
Cool. It's the obvious ones that suck the most.
Offline , Polycount.com Editor, 6,682 Posts, Join Date Oct 2004, Location Boston USA  
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