Probs with .OBJ exsportation from Max7
on 01-01-2006 02:48 PM
Im having an annoying prob with Max7,basically all im trying to do is export a model in .OBJ format for the mod im working on.
But I tick the Texture Co-ordinates box in the export menu then when I import the .obj into max (or any other program) the Co-ordinates seem to reset themselves.
Ive tried resetting the X-Form,centring the gizmo,and collapsing the stack to Editable mesh but thats not made any difference.
In .3ds its fine,but I really need the model in .Obj.