Re: Converting Tri&#8217;s to Quads?
on 12-20-2005 02:49 PM
[ QUOTE ]
Turn to mesh modifier set the minimum polys to 4.
Failing that, use a mesh bomb with min and max set to 4, blow the model apart with 0 strength and then sweep select the lot, backspace out the interior edges and weld it back. Crazy I know, but it works.
[/ QUOTE ]
There's a script that does exactly that. Search for "polybomb" on scriptspot.