Author : polygoo


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Lee3dee's Avatar
Old (#1)
Reserving my spot [img]/images/graemlins/laugh.gif[/img]
Freelance FX Artist | spacehulk-game.com
Offline , card carrying polycounter, 2,253 Posts, Join Date Jan 2005, Location Austin, TX  
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Lee3dee's Avatar
Old (#2)
I found some info on the psp limitation and what developers are doing, incase anyone is interested.

Taken from a thread at cgtalk
[ QUOTE ]
the system's max texture file size is 128x128, however that doesn't mean that the whole character has gotta be unwrapped onto a single 128 map. Where I work, we have a 128 for the legs, a 128 for the torso, a 128 for the head, etc. That way we can get decent looking textures, but still be within limititations.

[/ QUOTE ]
Freelance FX Artist | spacehulk-game.com
Offline , card carrying polycounter, 2,253 Posts, Join Date Jan 2005, Location Austin, TX  
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hawken's Avatar
Old (#3)
OK I've updated the restrictions to make the challenge a hair more realistic
My apps: Dadako
UX / UI Designer - and yes my name is Hawken
Offline , insane polycounter, 5,069 Posts, Join Date Jan 2005, Location .jp  
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