Author : disting


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Skizot's Avatar
Old (#1)
saving meh spawt
Offline , spline, 183 Posts, Join Date Oct 2004, Send a message via ICQ to Skizot Send a message via AIM to Skizot Send a message via MSN to Skizot Send a message via Yahoo to Skizot Send a message via Skype™ to Skizot  
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Skizot's Avatar
Old (#2)


i can't break 600 polies to save my life [img]/images/graemlins/frown.gif[/img] i hate modelling for rts games too long.
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adam's Avatar
Old (#3)
If you submit this to Hawken for rendering like I plan on doing so we should make sure ours are next to one-another.

[img]/images/graemlins/laugh.gif[/img]
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Skizot's Avatar
Old (#4)
haha will do... i thought yours had more of a kids clubhouse look.
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Old (#5)


the sad thing is... chair table and four bottles are more polies than everything else [img]/images/graemlins/frown.gif[/img]

sit's at 960 polies with what has to be RECORD wasted space. I'm so used to fitting three models onto one map that i do it instinctively now.
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MoP's Avatar
Old (#6)
Personally I'd use your spare space to add more foliage to those trees, they look pretty bare, fake and plastic now.

Love the hut, chair and bottles though...
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notman's Avatar
Old (#7)
Coconuts... or make them beer trees [img]/images/graemlins/wink.gif[/img]
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hawken's Avatar
Old (#8)
you could throw lots more polygons at those palm trees, they aren't really fitting in with the realism of the rest of the peice
My apps: Dadako
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Skizot's Avatar
Old (#9)
they HAVe alot of polies... i'll make em bend more
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MoP's Avatar
Old (#10)
They have a lot of polies!? Why don't you just make them planes with about 12 tris maximum, and alpha-map some foliage on? It's not the fact that they're not bending that's making them look odd, it's the fact that there's exactly 4 identical leaves per tree! Make some more leaves, vary the size, and vary the shape. You could make trees that look hugely better with two leaf textures, an opacity map, and just some geometry work! Go to it!
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Skizot's Avatar
Old (#11)
i added more leaves and randomized them some bent the trees a bit more..


and i told you i wasted alot of space
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MoP's Avatar
Old (#12)
bend those leaves! vary their scale! they're far too uniform now... they look like novelty drinks umbrellas!

the texture work is nice though, keep it up.
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hawken's Avatar
Old (#13)
some palm trees.







My apps: Dadako
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Skizot's Avatar
Old (#14)


palm trees? it's 1024 polies exactly.
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adam's Avatar
Old (#15)
haha that coconuts is smiling like a donut.
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MoP's Avatar
Old (#16)
There we go! IMHO, that's a lot better... good job.
Maybe some colour variation in the leaves? A bit of yellow/brown here or there would probably help tie them into the rest of the scene and look more natural.
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Joshua Stubbles's Avatar
Old (#17)
Defineatly agree with MoP on the coloring. It would add much more realism, and tie everything together better.
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Skizot's Avatar
Old (#18)
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Skizot's Avatar
Old (#19)

damn you people and your "ideas"
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Lee3dee's Avatar
Old (#20)
can u make the wooden chair a bit more weathered? It just stands out against the gritty of the sand, trees, etc. I really like the idea [img]/images/graemlins/smile.gif[/img]
Freelance FX Artist | spacehulk-game.com
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adam's Avatar
Old (#21)
Can we see the wires?
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Skizot's Avatar
Old (#22)
wires coming up... and the chair is on a VERY minimal skin area... but i'll see what i can do [img]/images/graemlins/smile.gif[/img]
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Skizot's Avatar
Old (#23)
Da wire

New Chair

OH GOD THE TEXTURE HORROR

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MoP's Avatar
Old (#24)
yeah man that looks tons better now!
looking at the original shots and seeing the newest version, it was totally worth it - this has turned out great! [img]/images/graemlins/smile.gif[/img]
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Joshua Stubbles's Avatar
Old (#25)
I agree - a huge improvement for sure. Good job!
[vassago] env artist, Turn10 Studios
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