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created Day of Defeat\'s out
on 09-26-2005 03:42 PM
So DoD's out now... impressions?
I love the toned down HDR. And the heavy gunner is my favourite class.
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, Administrator,
8,662 Posts,
Join Date Oct 2004,
Location Toronto, Canada
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created Re: Day of Defeat\'s out
on 09-26-2005 03:43 PM
I can't bring myself to pay for it...
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, veteran polycounter,
3,930 Posts,
Join Date Nov 2004,
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created Re: Day of Defeat\'s out
on 09-26-2005 03:50 PM
yea, don't want to give valve more cash after being screwed over with the "collectors edition" of hl2. ohh a cheap ass t-shirt...
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, dedicated polycounter,
1,397 Posts,
Join Date Jul 2005,
Location Vancouver, BC
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created Re: Day of Defeat\'s out
on 09-26-2005 04:12 PM
And a DVD [img]/images/graemlins/wink.gif[/img] Shoulda bought your copy online then.
$20 isn't bad.
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, Administrator,
8,662 Posts,
Join Date Oct 2004,
Location Toronto, Canada
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created Re: Day of Defeat\'s out
on 09-26-2005 04:29 PM
at the expense of all the 3rd party mods
GOOD JOB VALVE!
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, spline,
174 Posts,
Join Date Apr 2005,
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created Re: Day of Defeat\'s out
on 09-26-2005 04:34 PM
so even though I was supposed to get it "for Free" by buying the "Gold Edition" of HL2, I now have to pay money.... again for DOD? Is this accurate, or not? steam gives me hives.
Scott
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, polycounter,
1,099 Posts,
Join Date Oct 2004,
Location Los Angeles, California
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created Re: Day of Defeat\'s out
on 09-26-2005 04:38 PM
I should have also gotten it for free but they want me to pay for it. I'm thinkin I'm not going to do that. I never really trusted steam to keep my unback upable copies of software safe for me. At least if I pre-order something in the store they are less likely to come back later and say "oh yeah that, well you need to pay us for it... again..."
I feel like calling, but I think my not paying and playing will speak louder than a phone call would.
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, Polycount.com Editor,
13,921 Posts,
Join Date Oct 2004,
Location Seattle, Wa
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created Re: Day of Defeat\'s out
on 09-26-2005 04:59 PM
ur mad, I got gold while hl2 came out, and I just played dod source no problem, it was free.
And sure vig, Im sure ur not playing will affect them lol, OH YEAH! I CAN SEE THAT ! rofl
Its nice so far, Guns are fun, maps are nice looking, Classic dod maps thats cool, players are sweet to, and gun anims are cool.
Servers seem a bit un-stable just yet tho, Well see how it goes tho
ben
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, polycounter,
1,206 Posts,
Join Date Oct 2004,
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created Re: Day of Defeat\'s out
on 09-26-2005 06:04 PM
b1|| - same here. I bought the HL2 gold package. I love all the shwag shit that came with it. And of course, everything else was free [img]/images/graemlins/smile.gif[/img]
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, Moderator++,
6,236 Posts,
Join Date Nov 2004,
Location Richmond, TX
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created Re: Day of Defeat\'s out
on 09-26-2005 09:10 PM
I have the Silver Package and it was free here.
Something that kinda ircs me though is it plays like cack unless you have a quite powerful computer.
Sadly the new 'optimisations' seem to have done the exact opposite on my working/everyday system. So can only play on my beasty.
Something else that irks me is that sadly Valve haven't learnt from ID's mistakes of tieing Framerate to Network Speed.
Multi-Threading isn't just for Multi-Core, Multi-Processor, or Hyper-Threading Systems. Would be nice if the industry leaders aren't trailing the budget developers in common sense.
I mean wouldn't be so bad, but it's basically segregating online gamers now. Just silly really. Also would like it if you could turn off HDR.. not just turn off the Bloom and Full Post-Processing.
Also it's not just my imagination but after those 'optimisations' who else has noticed the Flashlight now cuts your frame-rate in half?
Guess there's no way to have sneaky playing at lunchtime like I do with Counter-Strike: Source.
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, spline,
166 Posts,
Join Date Jul 2005,
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created Re: Day of Defeat\'s out
on 09-26-2005 09:20 PM
Alright so i got it with the silver package and played it...
Thank god I didn't buy the silver package for DoD... I played it, its fun and all... but its the same old crap. Why can't valve create something new for a change? all they do is recreate... uhg... so tired of them trying to live off of mods for halflife...
Oh yeah, and they broke everything else for all of the modders when they released the patches so the mod i'm working on is at a total stand still untill they fix crap... again.
- Sean McBride -
- Art Director - Tribes: Ascend - Hi-Rez Studios -
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, polycounter,
782 Posts,
Join Date Oct 2004,
Location Atlanta, GA
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created Re: Day of Defeat\'s out
on 09-26-2005 11:19 PM
yeah hl2dm runs slow like crap for me now, and also connecting to servers on hl (any mod) kicks me out after awhile
WHAT HAS VALVE DONE
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, card carrying polycounter,
2,021 Posts,
Join Date Oct 2004,
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created Re: Day of Defeat\'s out
on 09-27-2005 01:12 AM
on the other hand the audio (every gunshot you hear is happening in the level, not canned) and the HDR make for a pretty engaging experience. i had a lot of fun as a Wehrmacht gunner in today's play sessions... i'll definitely be enjoying it for a while to come. doesn't really compete with the greater overall scope of say BF2, but then i don't think it means to compete.
also yes unless you bought package, you get DOD:S free.
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, veteran polycounter,
2,946 Posts,
Join Date Oct 2004,
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created Re: Day of Defeat\'s out
on 09-27-2005 02:02 AM
Haha.. true.
I just find it amusing these optimisations have actually caused the games to become unplayable.
How much power does the X-Box really have?!
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, spline,
166 Posts,
Join Date Jul 2005,
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created Re: Day of Defeat\'s out
on 09-27-2005 03:02 AM
How much power does the X-Box really have?!
About as much as Cheapy's PC.
No deity could fill any of our requirements if handicapped with existence. -Ambrose Bierce, The Devil's Dictionary
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, veteran polycounter,
4,550 Posts,
Join Date Oct 2004,
Location Peine, Niedersachsen, Germany, Europe, Sol 3, Milky Way
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created Re: Day of Defeat\'s out
on 09-27-2005 05:29 AM
B1ll, hahaha I wasn't saying they would notice. I was pointing out how useless it would be to call in and complain. =P
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, Polycount.com Editor,
13,921 Posts,
Join Date Oct 2004,
Location Seattle, Wa
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created Re: Day of Defeat\'s out
on 09-27-2005 05:34 AM
for all of you that are playing and enjoying the game, nibbler (polycount's game server) is currently running a PASSWORDED server for dod:s.
address: nibbler.fastpc.com
password: polycount
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, Administrator,
2,196 Posts,
Join Date Oct 2004,
Location USA
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created Re: Day of Defeat\'s out
on 09-27-2005 05:47 AM
meine steam connection ist gerschtolen!!
nicht spielen der DoD!
[img]/images/graemlins/frown.gif[/img]
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, triangle,
374 Posts,
Join Date Oct 2004,
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created Re: Day of Defeat\'s out
on 09-27-2005 06:55 AM
n30g3n3s1s - it's the same for any 'remake', usually. If they changed anything, the fans would NOT tolerate it. Clans who play the game in tournaments and whatnot, would raise hell over it.
Don't get me wrong here though, I agree with you. There are a lot of things they can change, which would increase gameplay. It's unfortuneate they have to be so closed minded about it.
DoD:S is still fun to play though [img]/images/graemlins/smile.gif[/img]
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, Moderator++,
6,236 Posts,
Join Date Nov 2004,
Location Richmond, TX
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created Re: Day of Defeat\'s out
on 09-27-2005 09:10 AM
How does it compare to Battlefield 2? That's all I want to know.
No deity could fill any of our requirements if handicapped with existence. -Ambrose Bierce, The Devil's Dictionary
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, veteran polycounter,
4,550 Posts,
Join Date Oct 2004,
Location Peine, Niedersachsen, Germany, Europe, Sol 3, Milky Way
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created Re: Day of Defeat\'s out
on 09-27-2005 09:26 AM
Well, it doesn't have vehicles, and it doesn't have a large terrain system that battlefield has. It's more geared towards close combat squadbased fighting.
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, triangle,
374 Posts,
Join Date Oct 2004,
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created Re: Day of Defeat\'s out
on 09-27-2005 10:42 AM
So, like Counterstrike but with strategy?
No deity could fill any of our requirements if handicapped with existence. -Ambrose Bierce, The Devil's Dictionary
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, veteran polycounter,
4,550 Posts,
Join Date Oct 2004,
Location Peine, Niedersachsen, Germany, Europe, Sol 3, Milky Way
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created Re: Day of Defeat\'s out
on 09-27-2005 10:59 AM
That's why I liked in back in 2000. Cause it was far more strategic than Counter-Strike.. You really had to fight with a bit of common sense, rather than being able to own with a quick connection.
Turret Points, Prone, Stamina, Greater Weapon Variety (which they've added about 8 new weapons from the original 12.. a bit of a bonus), Capture Point, More Realistic Objectives.
I dunno the levels also are built in a way that just allow for so much varying gameplay styles without it actually feeling like some cocky ass is better than anyone else.
You have camping points, terrain to play duck'n'run tactics, or just to run around aimlessly. Because of the level designs there often were little issues with Spawn Campers, or getting killed before really getting too far from your base. It's also odd that on such small maps you can support quite large numbers of people without feeling like it's crowded.
[ QUOTE ]
How much power does the X-Box really have?!
About as much as Cheapy's PC.
[/ QUOTE ]
Yeah you'd think so.
According to a number of online sources though the NV21A is capable of easily out-performing my 5200. Seems wrong when a GF3 Ti 200 is about half the speed.
This said, how come I can only just run Half-Life 2, Doom 3 and Halo are 'playable' framerates when the X-Box plays them smoothly? I've never been able to grasp the whole, power-difference between them.
and my experience developing for consoles is limited to the Playstation2 (which is a pain) and the X-Box 360 which is basically equal speed to an X850 XT.
Seems that graphically either X-Box developers are weaning performance that PC owners unfortunately never see; or that is one hell of a GPU. More so from the CPU because I remember trying to run Doom3 on a P3 1GHz, 512MB, GF4.. it didn't like that at all. Had to upgrade the CPU to a 1.5GHz before it started seeing reasonable framerates. Yet since the X-Box Doom release, and this new Half-Life update both games don't seem to have gained any speed.
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, spline,
166 Posts,
Join Date Jul 2005,
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created Re: Day of Defeat\'s out
on 09-27-2005 11:00 AM
dude, Its day of defeat source, Same as DOD for hl1,
Thats it, I dont know what u are expecting? its a port is all
New graphis, sound , anims and shit, Same idea, same game.
WTF is wrong with u people
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, polycounter,
1,206 Posts,
Join Date Oct 2004,
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created Re: Day of Defeat\'s out
on 09-27-2005 11:11 AM
According to a number of online sources though the NV21A is capable of easily out-performing my 5200.
A GeForce 4 will outperform a 5200. The 5200 is considered a low point for NVidia.
This said, how come I can only just run Half-Life 2, Doom 3 and Halo are 'playable' framerates when the X-Box plays them smoothly? I've never been able to grasp the whole, power-difference between them.
The console versions are seriously scaled down. Smaller textures, less polygons, often fewer enemies, etc. They are specifically optimized for the consoles.
No deity could fill any of our requirements if handicapped with existence. -Ambrose Bierce, The Devil's Dictionary
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, veteran polycounter,
4,550 Posts,
Join Date Oct 2004,
Location Peine, Niedersachsen, Germany, Europe, Sol 3, Milky Way
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