Author : jdvi


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cholden's Avatar
Old (#1)
Ok, I know this texture is wrong, it's just a warm-up to get things rolling.

http://chrisholden.net/wall02t.jpg

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RazorBladder's Avatar
Old (#2)
haha nice so far choldy [img]/images/graemlins/smile.gif[/img]
very Quake2-like, why doesn't Quake 4 look like that?

Raven Taking Note!?!? [img]/images/graemlins/wink.gif[/img]
-Ghuntard! | TIGER BREAD!
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cholden's Avatar
Old (#3)
ugh, now to make something better than this...

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EarthQuake's Avatar
Old (#4)
Hey man looking good so far, but the first one i see you're doing a lot of detail in your color map, you should pretty much just have your basic colors and some baked lighting in your color map, and do the details in the specular... Atleast thats what works best for me.
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cholden's Avatar
Old (#5)
ok, one more that I hate before I go to bed,
http://chrisholden.net/wall03.jpg
now to dream up some good textures...

eq: show me, and post your motorcycle [img]/images/graemlins/wink.gif[/img]
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EarthQuake's Avatar
Old (#6)
I honestly never got around to modeling it, ill try and get some texture stuff posted today but i dont know if ill have time, i have a texture modeled already tho.
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EarthQuake's Avatar
Old (#7)
Well it seems i cant edit any of my posts in this section of the forum, so ill just post again...

Actually i do have something to show, tho its not the best texture in the world, was done in about an hour... heres the end result:
http://www.planetquake.com/polycount...uake/djsux.jpg
and heres the diffuse/spec maps:
http://www.planetquake.com/polycount...sewallmaps.jpg
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cholden's Avatar
Old (#8)
Another fun one, crate/support texture, basic stuff.


textures (scaled down)
http://chrisholden.net/supwall01t.jpg
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moose's Avatar
Old (#9)
*cough* put some color in that spec!
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