news
forum
wiki
about
contact us
us shop
eu shop
twitter
Author :
Team Oldschool
User Name
Password
Remember Me?
Register
FAQ
Members List
Calendar
Search
Today's Posts
Mark Forums Read
Polycount Forum
>
Contests And Challenges
>
Contests and Challenges - the ESCAPE
Challenge #12 Mo Mo Cycle
(#
1
)
PeteJ
created
Challenge #12 Mo Mo Cycle
on 06-13-2005 04:30 AM
no poly or texture cap? low poly for meeeee
good challenge.
useful technique for weighting an idea is the ol silhouette!
may try to combine both ideas.. who knows.
Offline
, line,
82 Posts,
Join Date Nov 2004,
Location UK
PeteJ
View Public Profile
Send a private message to PeteJ
Find all posts by PeteJ
(#
2
)
EarthQuake
created
Re: Challenge #12 Mo Mo Cycle
on 06-13-2005 04:25 PM
figured i would see you here, 2nd one is cool but i dont really like the first.
Marmoset
-
3PS
-
Polycount Wiki
-
Some of my work on Brink
Offline
, Moderator,
8,684 Posts,
Join Date Oct 2004,
Location Iowa City, IA
EarthQuake
View Public Profile
Send a private message to EarthQuake
Find all posts by EarthQuake
(#
3
)
RazorBladder
created
Re: Challenge #12 Mo Mo Cycle
on 06-13-2005 05:36 PM
1st one looks like an incredibly uncomfy ride unless u adore the anal flapping vibrations from the engine............ where is the engine btw?
2nd one looks kool but perhaps a bit clumsy/bulky.
I'm sure the models will turn out though :]
-
Ghuntard!
| TIGER BREAD!
Offline
, polycounter,
1,086 Posts,
Join Date Oct 2004,
Location Malta
RazorBladder
View Public Profile
Send a private message to RazorBladder
Visit RazorBladder's homepage!
Find all posts by RazorBladder
«
Previous Thread
|
Next Thread
»
Thread Tools
Show Printable Version
Email this Page
Display Modes
Linear Mode
Switch to Hybrid Mode
Switch to Threaded Mode
Posting Rules
You
may not
post new threads
You
may not
post replies
You
may not
post attachments
You
may not
edit your posts
BB code
is
On
Smilies
are
On
[IMG]
code is
On
HTML code is
Off
Forum Rules
Forum Jump
User Control Panel
Private Messages
Subscriptions
Who's Online
Search Forums
Forums Home
3D & 2D Videogame Art
Pimping and Previews
Technical Talk
UDK
Crytek Sandbox
Unity
Polycount Showcase
Digital Sketchbooks
General Forums
General Discussion
Archives
Contests And Challenges
Contests and Challenges - the ESCAPE
Contests & Challenges Archives
Contests and Challenges - the Voynich Manuscript
Steam Workshops
Dota 2
Team Fortress 2
Work Opportunities
Full time/Part time work (In-house, paid job opportunies)
Remote / Contract work (Freelance)
Royalties or Post-Launch Compensation Work
Unpaid Work (General requests, mod teams, niche projects, etc.)
Community
The Q-Branch Quote game!
news
forum
wiki
about
contact us
us shop
eu shop
twitter
Copyright 1998-2012 A. Risch
Contact Us
-
polycount
-
Archive
-
Top