View Poll Results: Opinions on HL2
blah, crap 15 13.04%
good game but not as good as i expected 17 14.78%
lived up to the hype, awesome game 83 72.17%
Voters: 115. You may not vote on this poll

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-=Warhead=-'s Avatar
Old (#1)
Which 3d program do you use ..

Maya or 3dsmax.. Also post why you use it
Offline , spline, 108 Posts, Join Date Apr 2005,  
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-=Warhead=-'s Avatar
Old (#2)
I use maya because i found it easier to use [img]/images/graemlins/blush.gif[/img]..
Offline , spline, 108 Posts, Join Date Apr 2005,  
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TomDunne's Avatar
Old (#3)
I use Max because Maya is for girlie men. These threads almost never have happy endings, as I recall.
(I used to be Vermilion)
Offline , card carrying polycounter, 2,081 Posts, Join Date Oct 2004, Location Fort Thomas, KY  
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Prs-Phil's Avatar
Old (#4)
I use both, maya at work, max at home
Principal discorded
Offline , triangle, 465 Posts, Join Date Dec 2004, Location UK, Leeds  
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adam's Avatar
Old (#5)
3DSTUDIOMAX BABY
Offline , Administrator, 8,660 Posts, Join Date Oct 2004, Location Toronto, Canada Send a message via AIM to adam Send a message via MSN to adam  
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motives's Avatar
Old (#6)
yea i am startin to use both.. Max at home and Maya at school.
i would prefer max over maya tho since i find mayas polygon tools in need of a big improvement. Then there are other things i like better/have learned in maya so i might change opinion.. Dont think so though. we'll see [img]/images/graemlins/smile.gif[/img]
Offline , polycounter, 828 Posts, Join Date Dec 2004, Location Stockholm, Sweden  
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ElysiumGX's Avatar
Old (#7)
I use Other. I've been using Other for about 5 months now and it's great. I don't know what I'd be doing without Other. Other is so much better than Max. Animating in Other is amazing.
Offline , veteran polycounter, 4,014 Posts, Join Date Oct 2004, Location Austin, TX  
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Marine's Avatar
Old (#8)
maya, but modo and silo are nice too
Offline , dedicated polycounter, 1,567 Posts, Join Date Oct 2004,  
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Jeff Parrott's Avatar
Old (#9)
I use both, Maya at work and Max at home.
Offline , veteran polycounter, 2,924 Posts, Join Date Oct 2004, Location Orlando, FL Send a message via AIM to Jeff Parrott Send a message via Skype™ to Jeff Parrott  
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Josh_Singh's Avatar
Old (#10)
I use both too, Maya at work and max at home. Anyone else see a trend?
Josh Singh 3d Artist
Joshsingh.net
My Art Dump
Offline , card carrying polycounter, 2,179 Posts, Join Date Oct 2004, Location Irvine Ca  
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Thegodzero's Avatar
Old (#11)
Max, old cad user so Maya just hurt to use.
Brandon Nobbs, World Artist
My Portfolio
My Kickstarter
Offline , veteran polycounter, 3,267 Posts, Join Date Oct 2004, Location Kirkland WA Send a message via AIM to Thegodzero Send a message via Yahoo to Thegodzero  
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Cthogua's Avatar
Old (#12)
Ah ha! I will break the trend! I use Maya at home and Max at work. Maya's hypershade and node based structure flogs Max's Material editor and clunky hierarchy tools, but perversly Max's standard scanline render and basic materials seem to be alot prettier than Maya's. Oh well...and after about 3 days I liked modeling (in polys) in Max more.

James Ball
www.darkergreen.com
Ia Ia Cthulhu Fthagn!!
Offline , triangle, 301 Posts, Join Date Dec 2004, Location Raleigh, NC  
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MoP's Avatar
Old (#13)
Maya at work, Max at home. Trendy!

If I had my way, though, I'd be using Max for everything. If only I had some method of getting Maya's "Map UV Border" and "Relax UV" tools into Max...
Offline , MoP, 11,603 Posts, Join Date Oct 2004, Location London, UK  
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JKMakowka's Avatar
Old (#14)
Wings3d baby [img]/images/graemlins/wink.gif[/img]
Offline , dedicated polycounter, 1,834 Posts, Join Date Oct 2004, Location Germany Send a message via ICQ to JKMakowka  
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iMag's Avatar
Old (#15)
Booo!!! so many options left out of the poll!

What happened to blender, wings3d, milkshape, lightwave, Softimage|XSI, cinema4d and others?? hmmm??

I use XSI, mainly cause in school I was able to use both xsi adn maya and xsi just felt more natural and easier to use and just as powerful. before school I used 3dsmax here and there. I'm also tinkering around a little with the zbrush 2 demo I have.
Offline , spline, 134 Posts, Join Date Nov 2004,  
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cholden's Avatar
Old (#16)
Worked in MAX for years, since then I've worked in Maya at my last two jobs. Back in the old days I got started in qME and Lightwave. [img]/images/graemlins/smile.gif[/img]
Offline , veteran polycounter, 3,304 Posts, Join Date Oct 2004, Location Denver, CO Send a message via ICQ to cholden  
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Malekyth's Avatar
Old (#17)
I use Max and Maya at work, and Maya at home. Love the Maya! Love, stroke, taste the Maya!
Offline , polygon, 516 Posts, Join Date Oct 2004, Location Klamath, to the east  
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Scott Ruggels's Avatar
Old (#18)
Use Maya mostly, used to use Max.

Scott
Offline , polycounter, 1,099 Posts, Join Date Oct 2004, Location Los Angeles, California  
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Justin Meisse's Avatar
Old (#19)
used to use Max but switched to Maya, I need to relearn Max to make myself more marketable.
Offline , Moderator++, 6,707 Posts, Join Date Oct 2004, Location Austin, TX  
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Ryno's Avatar
Old (#20)
Max 90%, Maya 10%. I just know Max too damn well, and although I know the basics in Maya, it usually takes me five times as long to do anything.

However XSI at $500 for personal use is getting quite tempting, and that program's workflow seems very logical from what I have seen.
Ryan Greene
Valkyrie Entertainment
Offline , polycounter, 1,054 Posts, Join Date Oct 2004, Location Seattle  
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snemmy's Avatar
Old (#21)
Max, just used it so much more than Maya. although in the short time my trial lasted Silo was soooo great to work with.
=^.^=
Offline , dedicated polycounter, 1,432 Posts, Join Date Oct 2004, Location KY Send a message via Yahoo to snemmy  
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Kevin Johnstone's Avatar
Old (#22)
Mop: Max8 has great pelting and relax tools.
Offline , dedicated polycounter, 1,566 Posts, Join Date Oct 2004, Location Cary,NC  
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MoP's Avatar
Old (#23)
THANK FUCK FOR THAT!
Took 'em bloody long enough, though [img]/images/graemlins/wink.gif[/img]
Offline , MoP, 11,603 Posts, Join Date Oct 2004, Location London, UK  
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Ribking's Avatar
Old (#24)
Max. Been using it since forever.....
Something about old dogs and new tricks.
Senior Artist, Vicarious Visions
Offline , line, 73 Posts, Join Date Oct 2004, Location Albany, NY Send a message via AIM to Ribking Send a message via MSN to Ribking Send a message via Yahoo to Ribking  
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Snowfly's Avatar
Old (#25)
Started in max 4 & 5 in school, still use max 5 at work, now using Maya 4.5 at home. Once you get past modeling and texturing, max is just too painful to use.

Although I have to admit max integrates nicely with my 2D work (splines, easy to set up renders), and the curve editor is nice. I like the draw curve function and the tangents.

Maya is my tool of choice though.
Offline , dedicated polycounter, 1,874 Posts, Join Date Oct 2004, Location Singapore Send a message via MSN to Snowfly Send a message via Skype™ to Snowfly  
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