Author : ysalex


Reply
Reply
 
Thread Tools Display Modes
bearkub's Avatar
Old (#1)
You know the routine. Post your finished pieces in this thread for evaluation.
Less Complain-y, more art-y.

Polycount Wiki
Offline , Administrator, 2,196 Posts, Join Date Oct 2004, Location USA  
   Reply With Quote

MoP's Avatar
Old (#2)
Only 2 objects, I'm afraid. But they have normal-maps! [img]/images/graemlins/wink.gif[/img]
Total of 962 triangles, and 4 512x512 maps. I didn't use the opacity maps in this screengrab because the Metal Bump viewport shader doesn't support them. So there's only GI lighting bakes and normal-maps there.



MoP
Offline , MoP, 11,604 Posts, Join Date Oct 2004, Location London, UK  
   Reply With Quote

cholden's Avatar
Old (#3)
Ended up with a busy work week and didn't get time for textures. Anyway, great challenge, glad to be a part of it, and I hope to be inspired in future challenges. [img]/images/graemlins/smile.gif[/img]

Offline , veteran polycounter, 3,311 Posts, Join Date Oct 2004, Location Denver, CO Send a message via ICQ to cholden  
   Reply With Quote

Bronco's Avatar
Old (#4)
MoP:- You show off [img]/images/graemlins/tongue.gif[/img] ...great work none the less hehe,also the challenge did say one or 2 objects,so ya did acturally complete the challenge.
Also on your dukebox thingy (I forget the proper name of it) is there anyway you could maybe get a better "fit" of your normal map,im seeing alot of blacklines around the edges of it in places,the most ovious one being on the horn part itself?...looking pretty nice though man nice work!.

cholden :- excellent stuff Cholden,simple yet pretty sweet looking...no crits from me.

heres my effort,yes I did it wrong misread the damn challenge,but maybe just maybe ill get the mad doctor one right [img]/images/graemlins/smile.gif[/img].

john



soon to be looking for work.

http://www.hedgeart.net
Offline , polycounter, 819 Posts, Join Date Oct 2004, Location Oxfordshire,UK  
   Reply With Quote

Joshua Stubbles's Avatar
Old (#5)
Oops. Forgot to post mine in here [img]/images/graemlins/wink.gif[/img]

Flatshade:


Wireframe:


Polycount for all objs is 1328
[vassago] env artist, Turn10 Studios
portfolio - linkedin -
polycount.wiki
Offline , Moderator++, 6,238 Posts, Join Date Nov 2004, Location Richmond, TX Send a message via ICQ to Joshua Stubbles  
   Reply With Quote

Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Copyright 1998-2012 A. Risch