created Re: Normal Mapped Environment Tutorialson 02-06-2006 04:28 PM
A basic introduction to normal mapping in 3D Studio Max originally written for the Torque Developer Network. It also gives somewhat an explanation on how the techniques work and all steps needed to properly generate them. This is my first tutorial so if there's any huge errors or anything please contact me at Kovac1274@gmail.com and I'll fix it immediatly. Hope this helps some people.
, polygon, 527 Posts, Join Date Dec 2004, Location Green Bay, WI
created Re: Normal Mapped Environment Tutorialson 03-12-2007 06:31 AM
Great intro to animation fundamentals. http://www.cartoonster.com/
Found this in a search for a neighbor's son who wants to be an animator. It's aimed at kids, but even a seasoned pro might learn a thing or two.
a few nice newbie friendly walkthroughs of making buildings for CitiesXL. Its not exactly tutorials because they dont explain the methods much but I found it interesting to see the workflow being used and wanted to share it.