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motives's Avatar
Old (#1)
in maya you can when snapping choose to turn off "retain component spacing" so that you can snap a number of verts to say 0

can i do that in max?

also when using my gizmo, in maya i can by clickin left mouse while holding the corresponding key (w,e,r) choose in what axis i want to move etc. can i do this in max?
Offline , polycounter, 828 Posts, Join Date Dec 2004, Location Stockholm, Sweden  
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Eric Chadwick's Avatar
Old (#2)
Snapping verts to 0...

To keep the same vertex shape: set Ref Coord Sys to "World," set Transform Center to "Use Sel. Center," right-click the Select And Move icon, then type in the values you want. There are scripts to shortcut all this.

To deform the shape: set Ref Coord Sys to "World," set Transform Center to "Use Transf. Coord. Center," right-click the Select And Uniform Scale icon, type in 0%. I think there's a freebie script for this too, can't remember.



Cycling the axis...

I use the F5/F6/F7/F8 keys, but this is configurable. In the Customize User Interface dialog, look for the shortcuts that start with "Restrict".


I haven't used Maya, but I hope this helps.
Offline , Polycount.com Editor, 6,763 Posts, Join Date Oct 2004, Location Boston USA  
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Ryno's Avatar
Old (#3)
By Alt Right Clicking, you can choose the coordinate system for the active Transform off of the Quad Menu.
Ryan Greene
Valkyrie Entertainment
Offline , polycounter, 1,054 Posts, Join Date Oct 2004, Location Seattle  
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motives's Avatar
Old (#4)
ah thanks guys
Offline , polycounter, 828 Posts, Join Date Dec 2004, Location Stockholm, Sweden  
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