Re: Max6 Radiosity + vertex baking + indoors
on 01-19-2005 08:55 AM
Hrm. I already knew about this thread. I know how to do prelighing, that's not a prob. I'm just having a difficult time getting max6 radiosity to work in a closed out, indoor enviornment. I would normally use a skylight in conjunciton with a directional light, for outdoor enviornments. When your scene is enclosed though, the skylight is rendered obsolete. To get omni's to affect radiosity indoors, you have to bump up their value quite high, which is something I want to avoid.