Leading Southern California developer seeks a Texture Artist for PSP
Location: West Coast, Southern California
Leading game developer on the West Coast is seeking the best and brightest game developers in the games industry to help build their pipeline for their next generation platform. They are now moving into full production on a brand new, original, high-profile project funded by a top-5 publisher slated for the Playstation Portable (PSP).This studios 30+ years of combined design / game experience have allowed them to lay out the core design framework for their project.
Unannounced Character Action Game (Sony PSP)
This is not a launch title for the PSP, so they are going to be taking their time on the game. It's an original spin on a hugely successful franchise and is backed by a Top 5 Publisher in the US and abroad.
The texture artist takes scenes and models produced by our background and foreground modelers and textures them using concept art as reference.
You need to excel with Photoshop and have some rudimentary 3D modeling skills, preferably using Maya.
You will work very closely with our background and foreground modelers to apply textures to a variety of models ranging from characters, enemies to environments and 2D images for our user interfaces.
You will need to find innovative ways to stretch limited texture memory, tile without looking repetitive, understand when to de-saturate for better vertex color shading and be flexible with artistic styles, yet confident enough to fill in details missing in concept art.
Experience with Mayas hyper-shade editor is a plus.
Submitted portfolios must include samples of previous work, examples of textures as well as their final application, and an exact breakdown of your specific contribution to the material submitted along with resume featuring references.
Please submit your resume in Word format to:
Digital Artist Management, Inc.