Trying to flesh myself out a bit better than just animation and rigging.
Here's an animation I did as a test for Next Level games. Anyone want to give me any dirt on em? [img]/images/graemlins/blush.gif[/img]
Link
Gotta get back into lowpoly work. This is a mixture of highpoly modeling and low poly with crappy maya render.(too impatient for mentalray)
