Re: Applying Textures to 3DS models
on 12-31-2004 03:30 PM
ASE format can be imported into Radiant I think. Don't think 3DS format can.
I'm sure there's a command-line application freely available from id software, which converts some formats to .MD3, but I can't remember it's name.
Look for NPherno's MD3 Compiler (it's in the Polycount Resources, Quake 3 section), it can load .3ds files and export to MD3.
Or you could always download the trial version of Milkshape, import your mesh into that (it supports a LOT of formats) and then Export the mesh from there to .MD3 format.
Oh, hmm. On a Mac, eh? I didn't even know Quake3 ran on Mac. I don't know if any of those apps will work then (I have never used a Mac, and don't know what their capabilities or limitations are)... Sorry! Good luck finding something. I'm sure there must be SOMETHING out there which does the job. Or find someone with a PC and borrow it [img]/images/graemlins/smile.gif[/img]