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created Rugged cliche type
on 12-09-2004 03:05 PM
I've been working on and off on this character for a few months now, but recently I have lost my motivation.
I originally set out with the intention that the character would have more 'pilot' influence rather then generic future soldier, but i guess I lost my way with it.
Anyway its cliche subject matter but I do intend to finish this work. [img]/images/graemlins/blush.gif[/img]
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, polycounter,
1,102 Posts,
Join Date Oct 2004,
Location London Uk
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created Re: Rugged cliche type
on 12-09-2004 03:19 PM
dude this fucking sweet!
... will you at least finish his arm?
/scheming
draw without greed
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created Re: Rugged cliche type
on 12-09-2004 03:46 PM
looking great. keep going
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, veteran polycounter,
4,390 Posts,
Join Date Oct 2004,
Location Uk(London)
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created Re: Rugged cliche type
on 12-09-2004 04:03 PM
Looks like you've put a lot of work into him so far, it would be a shame to stop now. Looking really good, whatever he's supposed to be.
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, polycounter,
813 Posts,
Join Date Oct 2004,
Location Kirkland, WA
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created Re: Rugged cliche type
on 12-09-2004 04:52 PM
Definitely has your immaculate style all over it Tim.
The oxygen mask does tend to suggest pilot yeah, and probably doesn't quite gel with the rest of him, so Id be inclined to go one way or the other.
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, veteran polycounter,
3,571 Posts,
Join Date Oct 2004,
Location SF Bay area
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created Re: Rugged cliche type
on 12-09-2004 07:25 PM
Looking really good buddy. I think my main critique is the skin tones. they are all really really pink, like he has a sunburn. If it went a bit more yellow or orange in a few places, it could add so much. Love the metal work. 8-)
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created Re: Rugged cliche type
on 12-09-2004 07:49 PM
Hey man this rocks. Really like the face and hair and the armour design. Only comment is on the armour skin; the different in res between it and the face seems to drastic. Its painted well, but I'd like to see some sexy details in his armour.
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, Administrator,
8,660 Posts,
Join Date Oct 2004,
Location Toronto, Canada
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created Whoa!!
on 12-09-2004 08:25 PM
Spacemonkey you've brought him so far you have to finish it.
The boots are looking really nice.
Artist, 1st Playable
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, spline,
122 Posts,
Join Date Oct 2004,
Location Albany, NY
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created Re: Whoa!!
on 12-09-2004 08:50 PM
hey cliches are always welcome when they're this well executed--great work man [img]/images/graemlins/smile.gif[/img]
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, veteran polycounter,
2,946 Posts,
Join Date Oct 2004,
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created Re: Whoa!!
on 12-10-2004 03:02 AM
I gotta say, this is excellent so far. I agree with Poop about the skin tones . . . just a tad too pink.
I really love the feeling of the white chest armour, and wish you had carried it over to the boots/more areas, because it looks so damn cool!
Cheers
Steve
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, null,
13 Posts,
Join Date Dec 2004,
Location Johannesburg, South Africa
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created Re: Whoa!!
on 12-10-2004 04:17 AM
heya tim [img]/images/graemlins/smile.gif[/img]
your cracy.. this one looks awful
your modeling was ever very good but your paintings realy getting better and better ..and better .. and .. and
but one think i´m not sure with..
is is head not a bit smal?
greets.. rollin
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, card carrying polycounter,
2,123 Posts,
Join Date Oct 2004,
Location munich, germany
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created Re: thats cool
on 12-10-2004 04:48 PM
yup, really cool [img]/images/graemlins/smile.gif[/img]
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, spline,
210 Posts,
Join Date Oct 2004,
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created Re: My cats breath smells like cat food!
on 12-12-2004 11:16 AM
http://img45.exs.cx/img45/7590/pilotsl0oi.jpg
killingpeople, perhaps...
muahahahaha
/scheming
Ruz, thanks mate.
FatAssasin, thanks for the encouragement
Daz I've considered getting rid of the mask - it does look ok without it but I like how it breaks up the 3/4 profile, I guess I will make my mind up nearer completion.
poop, its a bit pink, some extra tones will help. I normally do alot of work on the face to start with - then comeback to it towarsd the end of my texturing and put allot of insight/ enthusiasm into it.
AdamBrome, yeah my bad .. ;( I have tried to remove most traces of the fact that the armour is lower res by painting out the harsh black which I think works quite well. I dont want to make the armour too busy since there are already allot of elements working on him so I'll be keeping the big smooth interlocking panels, but maybe adding a few symbols/insignia and damage/dirt.
War_Destroyer, cheers!
gauss thanks, I'll be posting my huge breasted female character wearing a micro swin suit real soon then ! [img]/images/graemlins/laugh.gif[/img]
Speve-O, good idea about the boots.
hey rollin, yeah I think this one must be my worst ever [img]/images/graemlins/wink.gif[/img] I scaled the head up, good call!
Jerome, thanks.
ok if I dont update this thread before the end of next week, you have my permission not to send those christmas presents you all bought me.
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, polycounter,
1,102 Posts,
Join Date Oct 2004,
Location London Uk
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created Re: My cats breath smells like cat food!
on 12-12-2004 01:36 PM
looks sweet dude [img]/images/graemlins/smile.gif[/img]
the highlight on the tub thing could repeat better, the technique is a bit obvious [img]/images/graemlins/smile.gif[/img]
I dig the nose thing, but maybe it could be flesh toned, instead of the darker color? dunno feel like it hurts the face more than helping the character.
lookin really cool though man, dig it!
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created Re: My cats breath smells like cat food!
on 12-30-2004 11:09 AM
Cheers moose, yeah I slapped the texture on quick to the tube.. I tweaked the uvws and texure which fixed it but I decided to drop that from the render anyway. I changed the nose plaster too, it works better now;)
pic at the top
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, polycounter,
1,102 Posts,
Join Date Oct 2004,
Location London Uk
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created Re: My cats breath smells like cat food!
on 12-30-2004 12:37 PM
uff i wrote so much
and it erased
..
ok nevermind i guess,
good job man! [img]/images/graemlins/smile.gif[/img]
The avatar tells all
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, dedicated polycounter,
1,887 Posts,
Join Date Nov 2004,
Location Israel
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created Re: My cats breath smells like cat food!
on 12-30-2004 02:47 PM
Wow, this is getting soooo good. That highres photo up there is quite impressive. Can we see some flats? (I'd like to see his face tbh...)
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, Administrator,
8,660 Posts,
Join Date Oct 2004,
Location Toronto, Canada
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created Re: My cats breath smells like cat food!
on 12-30-2004 03:47 PM
maybe I'm an idiot - but the bandage on his nose looks out of place. I dont see a bruise, any blood on his nose, a cut or anything that says why the heck hes got a bandaid there? [img]/images/graemlins/smile.gif[/img]
I only mention it as its distracting lol.
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, line,
85 Posts,
Join Date Nov 2004,
Location USA, Kent, WA
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created Re: My cats breath smells like cat food!
on 12-30-2004 04:09 PM
[ QUOTE ]
maybe I'm an idiot - but the bandage on his nose looks out of place. I dont see a bruise, any blood on his nose, a cut or anything that says why the heck hes got a bandaid there? [img]/images/graemlins/smile.gif[/img]
I only mention it as its distracting lol.
[/ QUOTE ]
Actually, some athletes use a bandage on their nose to keep it open and such, for more air intake...not sure if thats why its there...but thats why it makes sense to me...
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, polycounter,
1,106 Posts,
Join Date Oct 2004,
Location NY
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created Re: My cats breath smells like cat food!
on 12-31-2004 08:19 AM
shotgun, thats a shame [img]/images/graemlins/frown.gif[/img] I'm sure you would have had some apt crits.
Adam sure,
melkior - Illusions pointed out what its intended for, just a personalising feature to give character.
Some dumb deformations going on in the render,
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, polycounter,
1,102 Posts,
Join Date Oct 2004,
Location London Uk
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created Re: My cats breath smells like cat food!
on 12-31-2004 11:27 AM
This is awesome. Enough said. I chuckled when I read "What am I?"
I'm a moddie
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, null,
9 Posts,
Join Date Dec 2004,
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created Re: My cats breath smells like cat food!
on 12-31-2004 01:25 PM
oh alright alright
no need to throw tomatos at me.. ill write it over,
with broken english and all
well i think i said smt about yo mama being.. hmm.. no that was from another post
oh oh!
:P
i remember how i truly dig the color scheme.. very nice
the proportions and all look very solid too,
although all renders indicate possible chainsaw accident at knee level, where is the rest?
stolen by barbaric israeli tourists, no doubt
i like the overly puffy sleeve too... sits nice on the model, folds work very well.. good job!
one small thing i could think about fixing - and it really is practically small indeed - uve put so much effort into making trying to make it a very remarkable "cliche" type, push it a little further with the nose bridge thing. u could have made it techy (or maybe still can hmmm), like the green belt thing, with some of that poppy green on each side. i feel it could have worked better than the standart nose strap
always think outside the box
i dont know why u chose to limit urself to the cliche subject, u did a very good job at it anyways
the reminded me immediately when i saw this of that other model u maded, that chick. i dont know what it is exactly, i guess its ur style showing thru, taking solid shape.. becoming recognizable (at least to me [img]/images/graemlins/smile.gif[/img].. and thats very important
with ur skill and talent u must deffinately let ur creativety looser
The avatar tells all
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, dedicated polycounter,
1,887 Posts,
Join Date Nov 2004,
Location Israel
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created Re: My cats breath smells like cat food!
on 12-31-2004 04:14 PM
Coolest character this year.
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, Administrator,
8,660 Posts,
Join Date Oct 2004,
Location Toronto, Canada
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created Re: My cats breath smells like cat food!
on 12-31-2004 09:58 PM
DUDE
ill shit man! nice work.
draw without greed
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created Re: My cats breath smells like cat food!
on 01-01-2005 01:25 AM
Wow some top notch work man! kudos to you ^_^
I'm just wondering how his arms will move because of the shoulder pad. Or will he simply have limitated arm rotation?
RAM!
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, triangle,
270 Posts,
Join Date Dec 2004,
Location Nice, France
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