Enix
created Need some more helpon 12-06-2004 12:36 AM
Yea...i suck really bad. I just need some help,
ok, like if i get a picture of a mdoel i want to
do. I take it into photoshop and a pant on a
poly flow, then i save it and open up max. Then
I try to copy that poly flow i did on the image
but i suck at shaping it. It just never
comes out right. So i guess i just need some tips
or a mentor. I would really like to continue
modeling, but everytime i try to model I almost
never finish the project i started.
KDR_11k
created Re: Need some more helpon 12-06-2004 11:18 AM
Careful with refs that aren't photos, hand drawn material has a nasty tendency not to line up from multiple angles. Especially with cartoon characters the best you can do is put the ref where you see it and work free-hand because even if you get a 100% match from one perspective it will look like crap from another one.
No deity could fill any of our requirements if handicapped with existence. -Ambrose Bierce, The Devil's Dictionary
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, veteran polycounter, 4,550 Posts, Join Date Oct 2004, Location Peine, Niedersachsen, Germany, Europe, Sol 3, Milky Way
FatAssasin
created Re: Need some more helpon 12-06-2004 11:53 AM
You've got a bunch of mentors right here on this board. Post what you've got and let us take a look.
Also, I would HIGHLY suggest finishing what you start. Even if the end result is crap, you're going to learn more by working through a problem and then looking back on it than you will by stopping and then starting something new.
Enix
created Re: Need some more helpon 12-06-2004 02:25 PM
kk, I will just post all my work here.
I'm working on a pokemon mod "pokemod".
There porting to HL2, so more polys
for me >. I know its pretty wierd but,
its a nice opertunity to do a bunch of
simple models that will actually have
a cause. Thanks guys ^_^.