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Enix's Avatar
Old (#1)
Ok, as some of you may know, [look in pimping]
I am doing a stewie model. And I was
trying to skinmap it but my gizmo doesn't stay
square, it turns into like a parallelagram or
something. So when I try to export my texutere,
it's all crooked. I think it might have somthing
to do with this:



See how the square that is around the model is lopsided?
Thats how my gizmo looks when i try to fit the gizomo
to the model. Its really annoying and its stressing me out.
Please help XD. I'm stuck [img]/images/graemlins/frown.gif[/img].
Offline , triangle, 413 Posts, Join Date Nov 2004,  
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FatAssasin's Avatar
Old (#2)
You're using Max, right? Go to the Utilities tab and reset the XForm. That will straighten it out.
Offline , polycounter, 813 Posts, Join Date Oct 2004, Location Kirkland, WA  
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Enix's Avatar
Old (#3)
Thanks man, helped me alot, lots of stress relieved.
Offline , triangle, 413 Posts, Join Date Nov 2004,  
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