3ds Max instance mirroring available in Maya 6?
on 11-29-2004 04:52 PM
I was wondering i anyone could tell me if the 3ds max's ability to mirror half a face over and instance it so that the other half updates when you affect something on the original half? i know maya has mirroring but all that does is duplicate and invert the coordinates but doesn't update the mirrored half. Is this is a setting issue or is it named something else or do need a plugin or mel script... thanks for the help