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created Ramses II Model
on 11-18-2004 10:42 PM
Hi people,
Here are some work in progress pics of my current model that I am working on. It is a model of Ramses II in his war gear. I am also planning on making his war chariot too. But I want to finish this model off first before I move onto that. So could you tell me how it is looking so far plz? Thanks.

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, vertex,
40 Posts,
Join Date Nov 2004,
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created Re: Ramses II Model
on 11-18-2004 10:50 PM
Face looks good, his body might be a bit wide in the front view.
Alfred.R | Senior Artist at EA Melbourne
"Soapbox house of cards and glass"
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, spline,
117 Posts,
Join Date Oct 2004,
Location Melbourne, Australia
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created Re: Ramses II Model
on 11-18-2004 11:14 PM
[ QUOTE ]
his body might be a bit wide in the front view.
[/ QUOTE ]
DOH!!...You are totally right, his body does look wide, here is an updated pic:

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, vertex,
40 Posts,
Join Date Nov 2004,
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created Re: Ramses II Model
on 11-19-2004 04:02 AM
I have to say that in the arms and legs it looks like you have a few edge rings that are doing nothing to the shape of the appendage except upping the polygon count. If you look at the calves in the front view, there are divisions there that are making no difference to the shape.
its impossible to make EVERY vertex count, but I'd say that some are being wasted there when they could be shaping the model.
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, veteran polycounter,
4,218 Posts,
Join Date Oct 2004,
Location Edinburgh, Scotland
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created Re: Ramses II Model
on 11-19-2004 11:59 AM
I'm with Rick. I think the model is a bit wasteful in the polys, but you have a nice shape and good looking character there. Just optimize him a bit. 8-)
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created Re: Ramses II Model
on 11-19-2004 12:13 PM
Crap, that is the one thing that I did not want to hear. I hate trying to optimize a model. In my defence, I decided to give the arms and legs a few more rings so that when it came time to rigging the character up it would be more animation friendly, well at least that is my attempt. Anyway, I will try to optimize him a bit more and work on definition a bit more too. Anyway, thanks for your help guys.
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, vertex,
40 Posts,
Join Date Nov 2004,
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created Re: Ramses II Model
on 11-19-2004 03:14 PM
Dont optimise, just make the verts you have work for their money.
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, veteran polycounter,
4,218 Posts,
Join Date Oct 2004,
Location Edinburgh, Scotland
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created Re: Ramses II Model
on 11-24-2004 09:46 AM
Ok here’s a quick update of Ramses war horse:
I have been pretty busy this week and over the weekend, having to juggle between two jobs and doing this work on the side. So forgive me if I seem a little slow. Anyway, the horse is pretty much finished, but need opinions on stuff that I may have not noticed. Ok, I am going to make a start on the chariot now.
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, vertex,
40 Posts,
Join Date Nov 2004,
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created Re: Ramses II Model
on 12-08-2004 10:31 AM
Hi, here is a small update. It’s not much but I have been quite busy the past two weeks and also I have been helping out doing some artwork for a Rome: Total War mod. Anyway, I would love to hear what people think of my model so far. I need to add a quiver onto the chariot and a few minor things, but what are people’s general thoughts on the look of the chariot, and also the horse model?
Thanks
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, vertex,
40 Posts,
Join Date Nov 2004,
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