created Re: Question about console characters
on 11-19-2004 01:13 AM
Yeah your question is a bit vague - it really depends on the type of game. Soul Calibur II (PS2, GC, XBox) has characters around the 8000-triangle mark, I think, while something like Goblin Commander (PS2) has below 1000 triangles per character because it's an RTS-style game, not a fighting game.
It really depends on the game engine and style, but there is nothing stopping you using spec and bump maps, I think, especially on GC and XBox. The polygon count is entirely dependant on how many characters are on screen at once, how big they are, and how detailed the environment is compared to the characters.
MoP
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