Re: how to configure your viewport?
on 02-11-2005 09:22 AM
Max works best when the units are kept at 1 unit = 1 inch. I really don't know why companies feel the need to change that. I've worked at places that use 1 unit = 1 meter and 1 unit = 1 milimeter. Both cause problems, but in different ways. It throws of cloth simulations, particle systems, space warps, reactor, etc. Please for the love of god, stop messing with the units! You can always change the Display units to whatever you want without touching the System Units and messing up the internal system. And if you absoluting can't resist changing the System Units to metric, change it to centimeters, because that's the closest metric unit to inches. (sorry for the rant, it's pet peeve of mine)
If you must work with the messed up units, you can change the spinner precision by going into your preferences, in the General tab, and increase the number for spinner precision.
You can also stop the clipping by right clicking on the viewport name, selecting Viewport Clipping, and drag the triangles on the right of the screen to the very top and bottom of their range (drag the top one to the top of the screen, and vice versa for the bottom).