Max Script Challenge
on 11-07-2004 01:31 PM
One of my co-workers asked me if there was a "free transform" tool in max. Like a way to move, rotate, and scale an object all by selecting on different parts of a gizmo rather than selecting the move, rotate, and scale tools individually (correct me if I'm wrong here, maya users, but I think he got the idea from using Maya doing production work on Sims 2). Anyhow, I figured why not see if any scripters were up for the challenge of creating such a script. Is this possible? Anyone up for taking a jab at it?