created Re: new to nurbs. nurbs to solid object?
on 11-04-2004 10:21 AM
Hmmm...I'm pretty sure that even in max 5 you can define a NURBS plane/sheet/whatever directly from splines/NURBS curves (using 2, three or four lines).
Ok, I found it: I dunno 'bout max 7, but in max 6 select your NURBS curve and get that little pop-upbox open. Look in the surfaces (bottom of the box) and click "create ruled surface". Then click on your curves. If what pops up looks funky, try the "flip end (or "beginning")" checkbox in the modifier rollout to the right.
This should pretty much do what you want to create a surface. Once everything is how you want it, fuck around with the curves to create a single surfacee or convert everything to editable polies/mesh and weld the verts (but I don't recomend that...keep the Nurbs).
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