Re: wip - silent hillish scene
on 10-31-2004 12:55 PM
hey all! thanks for the crits and all, i didnt expect to get as many as i did =)
definately going to make a couple new textures for that round thing at the top, and going to add some minor details like gutters and some wires and all 2nite
as for the lighting, thats' probably one of my weakest points, anyone care to do a quick paintover to show what would work better?
i was thinking this could be an old prosthetics (is that how its spelled?) manufacturer or soemthing, that might be kinda cool, as for the wheelchair and all.. wickked idea.. i'll start on the props as soon as im done all the environmental stuff i have in mind =)
bloodstains and water marks are definately something it needs too, but at the same time im not exactly sure how i want to do them? i dont want to paint them in the texture since im just tiling 3 different ones at the moment, so i was thinking of overlaying polys w/ alphas for stains and all.. would that be a good idea? just keeping in mind the whole thought that this is sposed to be for a game engine of some sort
anyways.. i do have normal maps planned for this too , cant wait to do those!