Author : jdvi


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ShadowM8's Avatar
Old (#1)
Hey guys,
I’ve been working hard to improve my texturing skills lately, this is one of my latest color maps I did for a simple model any advice would be highly appreciated.
Offline , vertex, 33 Posts, Join Date Oct 2004, Location Los Angeles, CA  
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Badname's Avatar
Old (#2)
I like it [img]/images/graemlins/smile.gif[/img] Nice feeling on it.
Offline , spline, 163 Posts, Join Date Oct 2004, Location Amsterdam, Netherlands  
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JBoskma's Avatar
Old (#3)
What about posting the model with texture on it as well? Then we can see if the placement is right. I like the texture btw
Boskma.org Jelmer @ VFS weblog
Offline , triangle, 275 Posts, Join Date Oct 2004, Location Vancouver, B.C  
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perna's Avatar
Old (#4)
About the logo, though: Is it like a sticker or has it been painted on or what? Anything that can be peeled off would leave a different surface underneath, probably darker red, as those parts have been less exposed to the sun and weather than the other parts. But yeah, difficult to tell without seeing the model,like JBoskma says. What are all those dark vertical lines and the blurry darkened squares? What are the grey areas? Dirt, areas where the paint has worn thin or something else?
3pointstudios.com - Game Art Outsourcing
Offline , veteran polycounter, 4,101 Posts, Join Date Oct 2004, Location UK Send a message via ICQ to perna Send a message via MSN to perna Send a message via Yahoo to perna  
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BackSlash's Avatar
Old (#5)
Welcome to the forums shadow. I think it looks cool but I can't judge if it's not on the model.
Offline , vertex, 32 Posts, Join Date Oct 2004, Location Vancouver BC  
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adam's Avatar
Old (#6)
Shadow this is very good. But you'll have to post a pic of the model to get a proper, fullfilled, critique [img]/images/graemlins/wink.gif[/img]
Great job. Good use of overlays and work with the logo.
Offline , Administrator, 8,662 Posts, Join Date Oct 2004, Location Toronto, Canada Send a message via AIM to adam Send a message via MSN to adam  
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kleinluka's Avatar
Old (#7)
I think it's weird how the logo just sorta fades into the metal beneath it. It should chip off like paint usually does. The whole thing looks mighty blurred, which could be due to the JPG compression but who knows.... Definitely post a shot of the texture on the model.
Offline , triangle, 320 Posts, Join Date Oct 2004, Location Montreal, Canada  
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rawkstar's Avatar
Old (#8)
NUKA COLA!!!
Offline , dedicated polycounter, 1,631 Posts, Join Date Oct 2004, Location Irvine CA  
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