Author : Nate Broach


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SouL's Avatar
Old (#1)
Modeled yesterday. Textured today.


http://www.polycount.com/cottages/so...ns/dracula.jpg
http://www.polycount.com/cottages/so...dracula_02.jpg
http://www.polycount.com/cottages/so...acula_wire.jpg

Modeled after Walter Bernhard from Castlevania: Lament of Innocence. Even though he really isn't Dracula in the game... he's still one of the coolest looking bosses I've seen in the series.

922 tris w/o the blood puddles.
941 with.

I saved polies by not doubling the cloak. But I still got that 2 color effect with a few shader settings.
http://www.polycount.com/cottages/so...dracula_03.jpg
I wanted it to be completely black... but it's the best I can come up with w/o adding polies/textures.
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poopinmymouth's Avatar
Old (#2)
mmmm, gorgeous. i really like the armor. i think on the hair tho, you need to work on using the low poly nature of it, by putting those darker grooves in it, it makes itlook lik his hair is yarn, as apposed to if you kept the highlights solid, it would look more like a volume of hairlike pieces. minor nitpick. Im digging the pattern on the side cape.
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KMan's Avatar
Old (#3)
Can you show us the flats too?

That is a pretty cool bat design on the armor. He seems to be missing some detail in the genital area...
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Thegodzero's Avatar
Old (#4)
Nice work soul! Now where are the flats?
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Daz's Avatar
Old (#5)
OK thats it you bastard.

I am REALLY gonna find something for you do to monday morning

;-p

btw I heard the toliets were kinda messy
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Daz's Avatar
Old (#6)
btw looks nice you fucker
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malcolm's Avatar
Old (#7)
Looks like you will have the whole cast of Castlevania modeled soon. I bought that castlevania for ps2 and it was just devil may cry with a skin pack, what a let down. I bought it solely because it said from the creators of Symphony of the Night.
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RoachMXF's Avatar
Old (#8)
that makes my pants tight....as most of your work does. I hear E.A. is the best game company to work for, sounds like it [img]/images/graemlins/smile.gif[/img]
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KDR_11k's Avatar
Old (#9)
Something about his face makes him look like a kid to me...
No deity could fill any of our requirements if handicapped with existence. -Ambrose Bierce, The Devil's Dictionary
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RazorBladder's Avatar
Old (#10)
Looks pretty damn awesome except his face looks totally out of place to me. It may be the contrast between the dark colours of the armour and the pure whiteness of his face... or the anime facial features.
-Ghuntard! | TIGER BREAD!
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adam's Avatar
Old (#11)
Wow, this is awesome. Love the skin tones - only doesn't look 'dracula' enough. I always picture old Drac as having blood running from the corner of his lip, dead eyes, and some blemishes on his cheekbones and underhis eyes. Also, for his hair, I'd say make it the same tone of red as his armor/cape - but thats just me.
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b1ll's Avatar
Old (#12)
slow time at work hey?
The only thing I did last slow down I had, was Complain, Play flash game, and finish at 3.

It was great. Then I quit.
HAR HAR HAR.

Yo, nice texturing for the last few u did, and this one too. Its cool.
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adam's Avatar
Old (#13)
Sorry to change the subject Soul, but b1ll did you quit @ Ubi?
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b1ll's Avatar
Old (#14)
yeah I did
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joolz8000's Avatar
Old (#15)
great stuff- I really like the sleeves. Too bad you have to work now and then.
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Ruz's Avatar
Old (#16)
looks good soul. love the 'pixelly' feel to the texture. has a lot of character too.
http://www.mikerusby.com/
I thought Gore Vidal was a hairdresser then I looked him up and found he wasn't..
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Makk's Avatar
Old (#17)
These low poly and texture res models you have been doing lately, have been really great.
Though as someone else mentioned, the groin area has too much pure black.
Great stuff though [img]/images/graemlins/smile.gif[/img]
Offline , spline, 128 Posts, Join Date Oct 2004, Location Australia  
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IceWolve's Avatar
Old (#18)
I could of sworn i replied to this, but i guess it didnt go throu.. one problem i am having with these new boards...

Anyways, i realy like this one the best out of hte others. The alpha on the hands look much better on him than they did on the lilth model. Also i think you could of saved a few polies on the knee bat pice, if oyu just took 4 tries and placed it that way, but the head piece is only notice-able from the side view as first i though you did do it with just 2 planes and a transparency. If any part on the texture needs more work i think it would be the hai, especialy the back. The cape is realy cool.

Next lowpoly model you do like this you mind making a little mini tut? Its hard for me to figure out how to do things with real low poly stuff like these (i just dont know how to start one and get the desired results with so few polies). [img]/images/graemlins/frown.gif[/img]
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eepberries's Avatar
Old (#19)
This realy rocks. It has nice detail even though it's a very low res texture. Nicely done.
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Zeldrik's Avatar
Old (#20)
Looks great as per usual.
Only complaint is the hair, looks too blocky (I know its low poly but compared to the rest it's too chunky) and very plastic.
Alfred.R | Senior Artist at EA Melbourne
"Soapbox house of cards and glass"
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John Warner's Avatar
Old (#21)
I love it. wasn't a big fan of the dragon, but the rest of this ultra-low-rez texture work you've done i really dig. amazing work [img]/images/graemlins/smile.gif[/img] keep it up man.
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snemmy's Avatar
Old (#22)
waaah! i think your trying to replace Bobo as my 'most inspirational polycounter'. loving your 'old school' style characters lately. takes lots of talent to make such high quality work with low requirments (and looks much better than a lot of the higher rez stuff being tossed about lately) [img]/images/graemlins/wink.gif[/img]
=^.^=
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