Reply
Reply
 
Thread Tools Display Modes
joolz8000's Avatar
Old (#1)
Well. Hope this works.
Everyone like my new avatar? So here's this elf guy; I finally got him rigged and posed. For those of you who missed the WIP thread this guy was supposed to resemble the LOTR cast; it was meant to look as much like Legolas as possible without bringing a lawsuit. I kinda think he looks like a young Elrond.
All comments are welcome.


wallpaper? http://home.comcast.net/~spacemental/elf27.jpg
Offline , triangle, 340 Posts, Join Date Oct 2004, Location Seattle, WA  
   Reply With Quote

adam's Avatar
Old (#2)
Wow, man, that kicks some major ass. Don't really know what to comment on man. Love the character, the design looks great and your flow looks great. Would like to see more - like some wireshots or flats of the skin.
Offline , Administrator, 8,662 Posts, Join Date Oct 2004, Location Toronto, Canada Send a message via AIM to adam Send a message via MSN to adam  
   Reply With Quote

gauss's Avatar
Old (#3)
yes no doubt this is a very together looking piece. i'd like to see a bigger render, myself, but maybe that's just my screen resolution talking [img]/images/graemlins/laugh.gif[/img] show some closeups of those lovely shoulder bits you modeled out, these pictures just don't quite do them justice. [img]/images/graemlins/smile.gif[/img]
Offline , veteran polycounter, 2,946 Posts, Join Date Oct 2004,  
   Reply With Quote

Voodoo's Avatar
Old (#4)
bad ass man.. I love the face it's spot on in my opinion!
Chris Card
Humble 3d Novice
Offline , spline, 155 Posts, Join Date Oct 2004,  
   Reply With Quote

Steakhouse's Avatar
Old (#5)
A larger version of the image please. It's too good looking to ignore all the details.
"What those cops don't know is I've secretly replaced my coffee with invincible!"
Offline , triangle, 291 Posts, Join Date Oct 2004, Location Washington State  
   Reply With Quote

Daz's Avatar
Old (#6)
Wow yeah looking sweet joolz, but I agree. Give us a bigger render!
Offline , veteran polycounter, 3,571 Posts, Join Date Oct 2004, Location SF Bay area  
   Reply With Quote

joolz8000's Avatar
Old (#7)
Bigger, eh? Now you guys are just gonna rip it to shreds! FINE. But I'll have my disclaimers. Mainly, it wasn't intended to be shown really big. The textures are fairly simple- I didn't spend tons of time on 'em. I've posted the face diffuse and the main body diffuse. I also had bumps, alphas, and speculars, as well as seperate textures for the armor, straps, sword, and quiver. Never got around to making a bow. Also of note, I originally planned on using one level of meshsmooth, but ultimately I wasn't crazy about the look- it just felt too soft. This will be more obvious in the big render here.

big render (2048x1536, 278kb)
http://home.comcast.net/~spacemental/elf30sm.jpg

big wire
http://home.comcast.net/~spacemental/elf30w.jpg

main body diffuse texture
http://home.comcast.net/~spacemental/elf_body1_dif.jpg

face diffuse texture
http://home.comcast.net/~spacemental/elf_face1_dif.jpg

old WIP renders from original thread
http://home.comcast.net/~joolz8000/temp/elf1.jpg
http://home.comcast.net/~joolz8000/temp/elf13b.jpg
http://home.comcast.net/~joolz8000/temp/elf9.jpg
http://home.comcast.net/~joolz8000/temp/elf16.jpg
http://home.comcast.net/~joolz8000/temp/elf17.jpg
http://home.comcast.net/~joolz8000/temp/elf18.jpg
http://home.comcast.net/~joolz8000/temp/x3.jpg
Offline , triangle, 340 Posts, Join Date Oct 2004, Location Seattle, WA  
   Reply With Quote

MacD's Avatar
Old (#8)
Man, it still looks damn fine...makes me embarrased to post any of my stuff (which I rarely do anyway [img]/images/graemlins/smile.gif[/img]). But I do get what you mean about the resolution/size thing. I dunno if you want any crits, but here they are anyway [img]/images/graemlins/smile.gif[/img]
-the bumpmap on the kilt-thing is great, but it looks as if you used kinda the same one on the legs...which I think doesn't really work. I don't know what metaerial you where going for, but it just doesn't look like any material which would be used for pants [img]/images/graemlins/smile.gif[/img] Maybe go for a leather look?
-The blade of the knife/shortsword he's holding needs some work...looks very generic and fake, and makes it stand out from the rest of the exelent work.
-I really dig the fore-arm guards...beautifully done. Same for the shoulder-armour.
-It only shows up in the large render, but the boundary between the hair and the background is screaming for some extra detail...maybe a shell of polygons tightly packed over the whole hair-geometry and alpha'd with strands of hair, just to make that boundary a bit fuzy, if you know what I'm getting at?

Anyway, it's a stunning model. Must have been fun watching the final renders popping up after you finished it [img]/images/graemlins/smile.gif[/img]
Offline , spline, 122 Posts, Join Date Oct 2004, Location the Hague, the Netherlands  
   Reply With Quote

EarthQuake's Avatar
Old (#9)
Looks great, i think the sword looks a little puny tho.
Offline , Moderator, 8,637 Posts, Join Date Oct 2004, Location Iowa City, IA  
   Reply With Quote

joolz8000's Avatar
Old (#10)
Thanks, all. Yes, the short sword is pretty lame- I didn't even texture it. MacD- that's good advice on the hair, and the bump map issue you mentioned I agree should be worked on. This really was a fun project. I hope I can do more characters at this level soon.
Offline , triangle, 340 Posts, Join Date Oct 2004, Location Seattle, WA  
   Reply With Quote

Toomas's Avatar
Old (#11)
You should least subd the hands and im sorry to say but if it feels too smooth you have modeled it wrong.

The head is really good i just think you should push the other parts to that level aswell [img]/images/graemlins/wink.gif[/img]
Offline , dedicated polycounter, 1,373 Posts, Join Date Oct 2004, Location Tallinn, Estonia  
   Reply With Quote

TheWaq's Avatar
Old (#12)
pretty cool job threre. Nice work
Take Everything From The Inside And Through It All Away Cause I swear for the last time, i wont trust myself with you.
Offline , null, 14 Posts, Join Date Oct 2004,  
   Reply With Quote

FatAssasin's Avatar
Old (#13)
Nice work man. Can't wait to see the next one.
Offline , polycounter, 813 Posts, Join Date Oct 2004, Location Kirkland, WA  
   Reply With Quote

Jerome's Avatar
Old (#14)
on the tunic, the part that hangs down, is it flat or is it not?

like
front||back where tho polygons aren't flat
Offline , spline, 210 Posts, Join Date Oct 2004,  
   Reply With Quote

Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Copyright 1998-2012 A. Risch