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Recreate playstation graphics in a 3d program?

Hi everyone, i've been searching about this for a while but came with no good results but a japanese pc game with the similar graphics of a ps1 game, but i dont know how he did it.

I'm not talking about the lowpoly models or the low res textures or screen resolution.

I'm talking about the shaky polygons/vertices and weird texture deformation you can see in every ps1 game.

If anybody knows of a way to do it in any program (renderer or real time) please share it.

Heres what im talking about
Another example

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