Thread Tools Display Modes
Censored_ID's Avatar
Old (#1)
Hi everybody! xD
I finished my first biiig environment a few weeks ago and I need some feedback) So please don't be shy ^^ Thank you)

and here's the video:

and some work in progress (russian):

Last edited by Censored_ID; 08-15-2014 at 07:46 AM..
Offline , line, 51 Posts, Join Date Apr 2013, Location Minsk  
   Reply With Quote

JustGarry's Avatar
Old (#2)
Incredible work
Offline , spline, 183 Posts, Join Date Sep 2012, Location Edinburgh, Scotland  
   Reply With Quote

felipealves's Avatar
Old (#3)
I loved that old chinese statue!

Beautiful work man.
Offline , spline, 245 Posts, Join Date May 2013, Location Brazil  
   Reply With Quote

Fwap's Avatar
Old (#4)
wow, amazing.
Offline , polygon, 693 Posts, Join Date Dec 2010, Location Melbourne  
   Reply With Quote

Deathstick's Avatar
Old (#5)
Meowza, what a way to introduce yourself.
Offline , polygon, 743 Posts, Join Date Nov 2012, Location Connecticut, USA  
   Reply With Quote

garriola83's Avatar
Old (#6)
Associate Character Artist
NetherRealm Studios
My Artstation
Offline , polycounter, 903 Posts, Join Date Feb 2008, Location Greater Chicagoland  
   Reply With Quote

Tobbo's Avatar
Old (#7)
This looks really nice. Also I love that you added the back drop with the mountains and additional trees. It really gives it that extra oomph.
Aaron Fowler
Freelance Environment/Prop Artist

Twitter @Tobbo_art
Offline , polycounter, 910 Posts, Join Date Dec 2011, Location United States (Alabama)  
   Reply With Quote

latitudeclear's Avatar
Old (#8)
Critique..... Sure, this is absolutely stunning, your a god of environment and I hope a decade from now I can come close to doing what you do.
Offline , null, 12 Posts, Join Date Oct 2013,  
   Reply With Quote

jamiemurphy's Avatar
Old (#9)
woaah. great work. any chance of seeing some wireframes?
Environment Artist
Portfolio -
Offline , line, 80 Posts, Join Date Sep 2012, Location Halifax, West Yorkshire  
   Reply With Quote

Mr Significant's Avatar
Old (#10)
Can you say something about technicals? Average textures sizes, amount of LoDs. Did you made those trees by yourself? Can I see wireframes of them ?

And what about particles? Did you made it custom, or its from crytek?

Did you change a lot in TimeOfDay Settings?

Sorry fot ton of quesitons, but I need feedback from someone with greater skills than mine. And Its CryEngine.

Btw: scene looks incredibly good. Good job.
Offline , polygon, 639 Posts, Join Date Oct 2012, Location Sanok, PL  
   Reply With Quote

87roach's Avatar
Old (#11)
Offline , spline, 188 Posts, Join Date Mar 2013,  
   Reply With Quote

FelixL's Avatar
Old (#12)
Great work! I only have minor crits.

- If you can, make some volumetric clouds and place them in front of the mountains in the background. This way, you have more depth and layers going on and a less skybox-like look.

- The placement of the buddah statue to the left in the first picture doesn't make much sense. There would be a more dedicated space for it, at least a patch of earth with no grass. It looks more like it was hidden there.

- You could also do with some downsampling to hide aliasing. Right-click the resolution box in the main window, choose something higher than full HD. The image will stretch out of the bounds of the screen, but if you take a screenshot, it will still capture the whole thing. Type capture_file_format bmp in the console, then capture_frames_once 1 and finally capture_frames 1. It will capture 1 bmp in your capture output folder. If you leave away the capture_frames_once thing, it will capture until you tell it to stop, can be good for picking one picture where i.e. birds or leaves are in the perfect position.
Offline , spline, 144 Posts, Join Date Aug 2014,  
   Reply With Quote

Kaine123's Avatar
Old (#13)
Sweet damn this is gorgeous, I could totally see this in a fighting game.
Offline , triangle, 335 Posts, Join Date Oct 2012,  
   Reply With Quote

jonas-144's Avatar
Old (#14)
Offline , line, 91 Posts, Join Date Jan 2012, Location Quebec  
   Reply With Quote

Youngy798's Avatar
Old (#15)
Looks amazing!

Would you be able to show some of the separate pieces for the map? Like for the paths and the buildings, I am interested in knowing how you built it
Offline , triangle, 302 Posts, Join Date Feb 2014,  
   Reply With Quote

AneeshaRode's Avatar
Old (#16)
the sculpted props look great! Perhaps you could put some cherry blossoms/leaves on the ground, which is a little too clean looking.
Environment Artist
Offline , null, 16 Posts, Join Date Nov 2013, Location Toronto, Ontario  
   Reply With Quote

Censored_ID's Avatar
Old (#17)
Thanks guys and sorry for being silent for a long time))

The scene runs at 40-50fps fullHD on VeryHigh settings. Textures are 1х4096, 1х2048, 1х1024, 2х512, 4х256 and some CE3 built-in textures (256) for sand and grass.
Some trees were made with speedtree, but the main sakura is a retextured CE3 built-in asset) Yep, shame on me, lazy ass))

Particles are custom, as well as their settings etc.
And I spent a lot of time tweaking the ToD settings, especially fog, cuz I was new to it, and...)
Any LODs were made, because it's just a portfolio piece, not a professional playable environment.

The ideas with volumetric clouds and cheating with aliasing are great - looking forward to use it in my next environment)

Thanks again guys ;)
Offline , line, 51 Posts, Join Date Apr 2013, Location Minsk  
   Reply With Quote

chrisradsby's Avatar
Old (#18)
Really nice work
Environment Artist - Ubisoft Massive
Currently working on:
The Division

Latest Project:
Offline , card carrying polycounter, 1,965 Posts, Join Date Sep 2009, Location Sweden/Malmö  
   Reply With Quote

Zarakun's Avatar
Old (#19)
Brilliant! I love the scale and the mood of this environment. Just a small question, how long did it take you? From the initial blockout to the final polishing touch?
Offline , spline, 103 Posts, Join Date Jul 2012, Location Sherbrooke, Canada  
   Reply With Quote

lewist's Avatar
Old (#20)
Beautiful! Really great work.
Offline , line, 71 Posts, Join Date Sep 2010,  
   Reply With Quote

Censored_ID's Avatar
Old (#21)

I can't really say how long it took me to finish this piece now, because there was a pause for 9-10 month... So I just don't remember))
Offline , line, 51 Posts, Join Date Apr 2013, Location Minsk  
   Reply With Quote

Tidal Blast's Avatar
Old (#22)
Wow. I wasn't expecting that. It looks gorgeous, very inspiring.
Offline , polygon, 710 Posts, Join Date Oct 2013,  
   Reply With Quote

Censored_ID's Avatar
Old (#23)
Offline , line, 51 Posts, Join Date Apr 2013, Location Minsk  
   Reply With Quote

Joshflighter's Avatar
Old (#24)
Wow, awesome work man!
Offline , polygon, 566 Posts, Join Date Apr 2009,  
   Reply With Quote

esDeus's Avatar
Old (#25)
Massive fan of Shinto/Buddhist temples and you nailed it! Simply gorgeous! Some minor details are modeled like the small chains, would have used alpha planes, but could not think of anything else, so excellent job!
Offline , vertex, 25 Posts, Join Date Oct 2012, Location Finland/United Kingdom  
   Reply With Quote


Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2015, Jelsoft Enterprises Ltd.

Copyright 1998-2014 Polycount